giggles-is-you VS godot-haskell

Compare giggles-is-you vs godot-haskell and see what are their differences.


A reimplementation of Baba is You in Haskell, for our weekly haskell-beginners presentations. (by Simspace)


Haskell bindings for GdNative (by SimulaVR)
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giggles-is-you godot-haskell
4 5
8 124
- 1.6%
1.7 4.1
12 months ago about 1 month ago
Haskell Haskell
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of giggles-is-you. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-21.


Posts with mentions or reviews of godot-haskell. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-06.

What are some alternatives?

When comparing giggles-is-you and godot-haskell you can also consider the following projects:

Godot - Godot Engine – Multi-platform 2D and 3D game engine


gloss-juicy - /!\ This is the old repository /!\ New maintainer:

dino-rush - 🌋 Endless runner game

obelisk - Functional reactive web and mobile applications, with batteries included.

ludum-dare-34 - The themes for LD34 were: "two button controls" and "growing"

haste-compiler - A GHC-based Haskell to JavaScript compiler

protolude - A sensible starting Prelude template.

effectful - An easy to use, fast extensible effects library with seamless integration with the existing Haskell ecosystem.