gentoo-on-rpi-64bit
Proton
Our great sponsors
gentoo-on-rpi-64bit | Proton | |
---|---|---|
6 | 1,448 | |
928 | 22,655 | |
- | 1.9% | |
0.0 | 9.6 | |
over 3 years ago | 3 days ago | |
Shell | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gentoo-on-rpi-64bit
-
What's the Gentoo derivative for Raspberry Pi called again?
You're probably thinking of the now unmaintained https://github.com/sakaki-/gentoo-on-rpi-64bit. He took a %dayjob% that required him to stop committing to open source projects or, possibly, just
-
Raspberry Pi 4 Installation: 32 bit vs 64 bit?
64 bit with gentoo i think is slightly less supported; but that is just from me looking around the package archive, and what it appears to be from the wiki. Though i am in the process of taking sakaki's 64 bit image and moving it over to use the official gentoo repos, so i guess i am glutton for punishment
-
How to enable /dev/dri/renderD128 on ALARM aarch64 on the Raspberry pi 4 (8 GB)?
Last time I was looking into this, no normal 64-bit rpi distro (including alarm) supported it. There was only gentoo that somebody hacked together offering mmal interface for h/w codecs: https://github.com/sakaki-/gentoo-on-rpi-64bit
-
Valve Steam Deck
You can build a binary distro based on Gentoo, e.g. https://github.com/sakaki-/gentoo-on-rpi-64bit (sadly EOL'ed several months ago).
Anyway, from my own experience, the video decoding performance of gentoo-on-rpi-64bit was somehow nowhere close to LibreELEC, on the same hardware. Perhaps there is a lesson to be learnt there...
-
Did anyone manage to run Idena on Raspberry PI or an Android phone?
yes. use gentoo. specifically this version: https://github.com/sakaki-/gentoo-on-rpi-64bit
-
Its Alive
This is very encouraging—I'm doing the same thing eventually on my Surface Pro (2017 model). Right now, I've just got it on a raspberry pi 4B 8GB. It works amazingly there, but I'm using a binary-heavy overlay and dwm. Firefox works better than I expected, but I haven't bothered with sound much, so I don't watch any video or anything. Also, the image I use (I use the “lite” variant available there) comes with an easy-to-use update tool (“genup”). At the very least, I consider it a great way to get acquainted with a significant portion of the Gentoo experience.
Proton
-
A New Era for Mixed Reality
The "Metaverse" is a complete joke, and among gamers, Valve has a way better reputation than Meta. Why would they want to dilute that brand?
They already have their own platform (Steam), OS (SteamOS), VR headset (Index), their own Windows translation layer (Proton, https://github.com/ValveSoftware/Proton), their own partnership with cloud gaming (Steam Cloud Play using GeForce Now , https://partner.steamgames.com/doc/features/cloudgaming), etc.
IMO: As someone with thousands of games on Steam, there's no way in hell I'd want that linked to Facebook. I think they eventually removed the requirement to have a FB account to use a Quest, but they still require a Meta account. Yuck.
This reeks of Facebook recognizing the Metaverse as the failure that it was and opening it up because it's no longer relevant...
- Kerbal Space Program 2 is not playable on Linux with Proton
-
Proton, a fast and lightweight alternative to Apache Flink
Or Valve's Proton[0], a tool for playing Windows games on Linux.
https://github.com/ValveSoftware/Proton
- Proton 8.0-5 (Valve/ValveSoftware/Steam/SteamPlay/Wine/WineHQ/Linux/VideoGame)
- Red Dead Redemption not working
- Cyberpunk Issues
- Updated my citybuilder Trappist, switched to Vulkan, is anyone still dependent on OpenGL?
-
NTFS messes up
Did you mount it with the correct flags?
-
How do I use multiple hard drives on Kubuntu for steam?
there is a hack to try and use your existing windows game install from an NTFS drive, but i don't recommend it as steam will try to save file names that are not allowed on NTFS...plus ext4 is faster.
-
Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
What are some alternatives?
steamlink-sdk
lutris - Lutris desktop client
crankshaft - Crankshaft: A turnkey GNU/Linux solution that transforms a Raspberry Pi to an Android Auto head unit.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
crowsnest - Webcam Service for multiple Cams
dxvk-async
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
mf-install - Media Foundation workaround for Wine
showmewebcam - Raspberry Pi + High Quality Camera = High-quality USB Webcam!
yuzu - Nintendo Switch emulator
RPi-12864-LCD-ST7920-lib - An English translation and improvement from this original Czech code: http://www.astromik.org/raspi/42.htm
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]