gdnative
Energy-Languages
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gdnative | Energy-Languages | |
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93 | 37 | |
3,554 | 666 | |
0.2% | 2.6% | |
6.4 | 0.0 | |
9 days ago | 6 months ago | |
Rust | C | |
MIT License | MIT License |
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gdnative
- Can someone explain how exactly are multiple languages supported in a single game engine
- Will rust ever become a first class citizen in Godot?
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Non web-based crossplatform GUI frameworks focused on security
It's a little less standard use, but Godot has been used to build application guis, which could be paired with rust bindings to implement app logic. I can't speak to reproducibility/scalability, but Godot's ui is extremely solid, and I'd probably choose that over Bevy until Bevy's ui progress matures.
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What is Rust's potential in game development?
Adding onto this, I successfully written a game in Godot using gdnative / gdext. I started with a split approach using gdscript and rust for CPU intensive but found that the API layer was slow at transferring large amounts of data (serialization?). I ended up rewriting it in all rust and it worked like a charm. I was able to target native and web assembly, the web assembly was much slower but worked on the browser.
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Why is it so difficult to learn to use Bevy?
Check this: https://github.com/tomuxmon/bevy_roguelike if you are still into bevy. Scheduling is a bit bork and I have not found time to port it to latest bevy. But most of the systems should work fine(if used on latest bevy). But again. If you want faster result go with something like Godot. In fact, just go with Godot. It is mature, easy to start, no lock in(free and MIT license), a lot of learning material. Also with Godot you can also use Rust https://godot-rust.github.io/. Ditch Unity (do not have time to explain π ). Have fun!
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GDScript is fine
Bevy Godot-Rust
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Rust β Are We Game Yet?
> Same for Godot.
While likely true that it's "Unlikely to ever be as supported" as the 4 officially supported languages[0] ("GDScript, C#, and, via its GDExtension technology, C and C++."), Godot's GDExtension technology is specifically intended for use in adding support for other languages.
The most relevant tracking issue for Rust is presumably:
* <https://github.com/godot-rust/gdnative/issues/824>
Which links to:
* <https://github.com/godot-rust/gdextension>
[0] https://docs.godotengine.org/en/4.0/getting_started/step_by_...
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OK so whose gonna tell them
...Godot v3.x has Rust support via godot-rust and Godot v4.0 is released as of this month?
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Godot 4.0 is out
I was curious, and looked it up. Nothing built in, but there's an interesting project that works with godot: https://godot-rust.github.io/
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There's the Rust Player still going wrong subreddit?
There's people working on it: https://godot-rust.github.io/
Energy-Languages
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C Is the Greenest Programming Language
Looking at the benchmark where C++ is worst compared to other languages, it's depending on the library used. I would guess if they used Google's re2 Regex library instead of Boost's, the result would be different.
https://github.com/greensoftwarelab/Energy-Languages/blob/ma...
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General Availability of the AWS SDK for Rust
Trawling through the wayback machine, I did find that the older pages link to https://github.com/greensoftwarelab/Energy-Languages, which does seem to provide the contents of the specific programs used and the benchmarking software. Excellent.
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Java consumes 38x less energy than Python
> β¦ not β¦ primarily an issue with means vs medians
We're comparing averages, why would we bother so much about the cause of an outlier.
> you linked directly to the C++ code for spectral-norm
You had linked to the wrong C and C++ code for spectral-norm, I linked to the code that was actually used.
> The time ratio of the Benchmarks Game fastest C version to the slowest C++ version is over 16x.
Again, you seem to be looking at the wrong repo.
The authors of "Energy Efficiency across Programming Languages, SLEβ17" provided this repo β
- Racket: The Lisp for the Modern Day
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Is your language eco friendly?
The paper authors provided a repo for the source code they used: https://github.com/greensoftwarelab/Energy-Languages
- Reasons you prefer Golang over Java?
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I don't hate it. But I can't deny it.
The study made their own measurements. They did not re-use measurements made by the benchmarks game.
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Energy Efficiency across Programming Languages [pdf]
One of the JavaScript programs at least was concurrent, whereas the TypeScript equivalent was synchronous. No wonder there's a difference...
Haven't looked closely at the other problems, but it's apparent to me that the solutions are not even trying to be similar, so comparing their efficiency is near useless.
the problem in question was the k-nucleotide one, IIRC:
https://github.com/greensoftwarelab/Energy-Languages/blob/13...
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How to install libraries into a common directory so that they can be targeted by an -L flag to rustc?
I've been trying to replicate a study on energy usage (alright, it's that study on energy usage) and I've hit a bit of a snag while trying to compile the Rust components of the project. Instead of using a Cargo.toml and building with cargo, the authors have decided to use a Makefile and manually pass flags into rustc.
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Greenest programming languages: a reason to support JavaScript over TypeScript
Here is an issue from the repo with the code they used: https://github.com/greensoftwarelab/Energy-Languages/issues/34
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
SGDK - SGDK - A free and open development kit for the Sega Mega Drive
Godot - Godot Engine β Multi-platform 2D and 3D game engine
OTA_update_STM32_using_ESP32 - Program STM32Fxx MCUs Over-the-Air using ESP32
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
Programming - This repo contains my Projects and practice code of various languages which I have learned during my Graduation in Computer engineering.
macroquad - Cross-platform game engine in Rust.
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
wgpu - Cross-platform, safe, pure-rust graphics api.
rust - Empowering everyone to build reliable and efficient software.
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
CodeNect-VPS - CodeNect is a visual programming software developed for my thesis as a supplementary tool for beginners in programming.