gdbstub
emuiibo
Our great sponsors
gdbstub | emuiibo | |
---|---|---|
8 | 43 | |
275 | 1,098 | |
- | - | |
6.1 | 6.3 | |
3 months ago | 6 days ago | |
Rust | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gdbstub
-
A fast STM32 embedded system emulator implemented in Rust
now integrate gdbstub to support debugging code inside the emulator :)
-
Noctane: a highly WIP original PlayStation emulator
Shameless plug, but have you considered integrating gdbstub rather than rolling your own debugger? I know a couple folks out there have successfully integrated it into their PS1 emulators with great success.
-
Things I hate about Rust, redux
I've worked really hard to keep gdbstub panic free in its minimal configuration, going so far as to write some informal scripts that parse rustc's asm output to scan for the presence of panicking code paths.
-
gdbstub 0.6: An ergonomic, #![no_std] implementation of the GDB Remote Serial Protocol in Rust - now with async support!
crates.io | docs | repo
-
Announcing Loadstone, a secure bare-metal Rust bootloader
As a totally shameless plug, I'm the maintainer of gdbstub, a bare-metal, no_std, no_alloc, and size-optimized implementation of the GDB Remote Serial Protocol. One of the major changes slated for the upcoming release 0.6 is support for a new state-machine based API, which makes it possible to drive gdbstub directly via bare metal interrupt handlers (i.e: send/recv data over UART, handling breakpoints via the undefined instruction trap interrupt, etc...).
-
What's everyone working on this week (23/2021)?
Continue working on a new API in gdbstub that'll make it easier to use directly from an interrupt handler when debugging code in a no_std, bare-metal OS environment.
-
Designing a new architecture for Rspotify based on trait inheritance, need opinions
I ran into almost this exact same problem while working on gdbstub, whereby I an API that allowed users to mix/match protocol features however they wanted, while also preventing users from accidentally implementing mutually-exclusive features. Moreover, I wanted to have a "zero cost" way to enable/disable API features without relying on cargo features. The solution I came up with is something I've been calling "Inlineable Dyn Extension Traits", or IDETs.
-
Static check optimization question
For a concrete example of how smart the Rust compiler is, I have a small writeup + test-repo that benchmarks a technique I came up with while working on gdbstub that [ab]uses the compiler's devirtualization and inlining optimizations to create runtime feature flags that are entirely compiled out if hard-coded to false at runtime.
emuiibo
- Is there a way to emulate amiibos via phone?
-
Save file save date issue, clock won't progress, can't use amiibo anymore
Have a look here then.
-
How to convert .bin amiibo into .json and .flag for emuiibo?
Make sure you're running the latest 1.0.0 (at last!) release and follow the instructions in the Readme (The "Boot Procedure" section about raw bin dumps).
- [Switch Pirates] Emuiibo ne fonctionne pas tout droit.
- Emulating Amiibos for TOTK on Switch Homebrew
- Anyone got all 55 amibos?
-
I’m not paying 100$ for Zelda figures
Here you go, dev just updated last week. Delete all your old overlays and reinstall them with their latest versions. Personally I get crashes trying to use it in docked mode but absolutely flawless in handheld.
- Emuiibo tutorial? The rest of this title is filler due to the minimum character requirement, lol.
-
Help with stuck date to use amiibos
Hmm, not sure what the process was that caused the date in game to get turned like that. Otherwise you could reinstalling a fresh copy. Or you could use something like this with random UUID enabled
-
Is there a fix for emuiibo yet?
Newest version is on Github now
What are some alternatives?
artillery - Fire-forged cluster management & Distributed data protocol
Amiigo - Amiibo emulation platform for the Nintendo Switch
kani - Kani Rust Verifier
wumiibo - Amiibo Emulation for 3ds
synth - The Declarative Data Generator
emiibo-mac - Create Emuiibo files on mac
rustig - A tool to detect code paths leading to Rust's panic handler
Tesla-Menu - The Nintendo Switch overlay menu
retina - High-level RTSP multimedia streaming library, in Rust
Decima-Explorer - A program to unpack and pack files from games using the Decima engine.
inlinable-dyn-extension-traits - An exploration into the various ways optional trait methods can be implemented in Rust.
sys-con - Nintendo Switch sysmodule that allows support for third-party controllers