gccrs
zig
Our great sponsors
gccrs | zig | |
---|---|---|
102 | 812 | |
2,250 | 30,295 | |
1.4% | 4.1% | |
9.9 | 10.0 | |
6 days ago | 1 day ago | |
Zig | ||
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gccrs
-
FreeBSD evaluating Rust's adoption into base system
There is a Rust front-end for GCC that is under active development [1]. If the chip vendors are not willing to develop and upstream a LLVM back-end then they can feel free to start contributing to it.
-
Why do lifetimes need to be leaky?
That's why gccrs doesn't even consider lifetime checking a part of the language (they plan to use Polonius, too).
- Rust-GCC: GCC Front-End for Rust
-
How hard would it be to port the Rust toolchain to a new non-POSIX OS written in Rust and get it to host its own development? What would that process entail?
There's ongoing work on a Rust front-end for GCC (https://github.com/Rust-GCC/gccrs). Bit barebones right now -- ie, even core doesn't compile -- but there's funding, demand, and regular progress, so it'll only get better from there. Once gccrs can compile core, it should be ready to compile most of Rust, and thus if you've taught the calling conventions for C to GCC, you're golden.
-
How hard is it to write a front end for a more complex language like Rust or Kotlin?
I recommend checking out the GCC Rust frontend project.
-
Rust contributions for Linux 6.4 are finally merged upstream!
That is what theyre refering to, yes. The GitHub is named https://github.com/Rust-GCC/gccrs
-
GCC 13 and the State of Gccrs
- But this misses so much extra context information
3. Macro invocations there are really subtle rules on how you treat macro invocations such as this which is not documented at all https://github.com/Rust-GCC/gccrs/blob/master/gcc/rust/expan...
Some day I personally want to write a blog post about how complicated and under spec'd Rust is, then write one about the stuff i do like it such as iterators being part of libcore so i don't need reactive extensions.
- Break rust Easter Egg Merged Into gccrs
-
Any alternate Rust compilers?
(Speaking of which, Rust-GCC (or gcc-rs or gccrs or whichever other of their names they decide is the primary one) isn't even going to be a complete C++ implementation. Their plan is to implement enough to compile Polonius (the NLL 2.0 borrow checker being developed in Rust for rustc) and then share that since borrow-checking isn't necessary for codegen... only to identify and reject invalid programs... making the C++ portion of it not that different in scope from mrustc.)
-
Which programming languages, if all legacy code written in them was ported to a more modern language, would become extinct?
That bridge will be crossed with gccrs (compiling Rust with gcc directly, coming next month with GCC 13) and rust_codegen_gcc (rustc frontend, GCC backend, works now but just doesn’t yet have an “easy” setup)
zig
-
How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
-
Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
-
Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
- Zig, Rust, and Other Languages
-
Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
-
Top Paying Programming Technologies 2024
1. ZIG - $103,611
-
MicroZig: Unified abstraction layer and HAL for Zig on several microcontrollers
ESP32 and STM32 support is very welcome!
I have been following https://github.com/ziglang/zig/issues/5467 for a while and progress seemed to have slowed significantly
-
Asynchronous Clean-Up (in Rust)
I have never used it directly, take what I say with a grain of salt.
As far as I know at least part of the idea was to eliminate the function coloring problem by letting the compiler do some nifty compile-time deductions. This had some issues (I don't know if this is still planned, it seems like the kind of thing that should not work in practice). Additionally, there were all sorts of hard technical issues with LLVM, debugging, etc.
I recommend checking the issue tracker, eg. https://github.com/ziglang/zig/issues/6025
I personally don't understand the domain well enough at all, but honestly, I feel like (if possible) Zig should try to double down on its allocator approach.
Instead of trying to use some compile-time deduction magic explicitly pass around an "async runtime/executor" struct which you explicitly have to interact with. Why not?
-
Show HN: Tokamak – A Dependency Injection-Centric Server-Side Framework for Zig
Yes, fundamentally. In Rust if you take a parameter of generic type T without any bounds, you cannot call anything on it except for things which are defined for all types. If you specify bounds, only things required by the bounds can be called (+ the ones for all types). Another difference is where you get an error when you try pass something which doesn't adhere to a certain trait. In Rust you will get an error at the call site, not at the place of use (except if you don't specify any bounds).
Zig is doing just fine without any trait mechanism and it simplifies the language a lot but it does come up from time to time. The usual solution is to just get type information via @typeInfo and error out if the type is something you're not expecting [0]. Not everybody is happy about it though [1] because, among other things, it makes it more difficult to discover what the required type actually is.
[0] https://github.com/ziglang/zig/blob/b3aed4e2c8b4d48b8b12f606...
What are some alternatives?
gcc-rust - a (WIP) Rust frontend for gcc / a gcc backend for rustc
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
rustc_codegen_gcc - libgccjit AOT codegen for rustc
Odin - Odin Programming Language
rustc_codegen_gcc - libgccjit AOT codegen for rustc
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
mold - Mold: A Modern Linker 🦠
rust - Empowering everyone to build reliable and efficient software.
go - The Go programming language
Rust-for-Linux - Adding support for the Rust language to the Linux kernel.
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!