gb-studio
ngdevkit
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gb-studio | ngdevkit | |
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126 | 4 | |
8,077 | 256 | |
- | - | |
9.8 | 7.3 | |
7 days ago | 17 days ago | |
C | Assembly | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gb-studio
- GB Studio: Slopes in Platform Scenes
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Not only Unity...
GB-Studio (MIT/C) https://github.com/chrismaltby/gb-studio
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What’s up with people pretending to die after drinking the grimace shake?
I doubt it was intentional. They hired a studio to make a retro style game and they probably just happened to hire one specializing in gb development. There's a lot of good tools now like https://www.gbstudio.dev/
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How to Manage Technical Debt 📉
👾 Software - GB Studio. I spent a large part of my childhood playing Tetris and Micro Machines on my Gameboy. Now anyone can create Gameboy games with a drag-and-drop editor.
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Best source for writable carts for homebrew?
Very cool! Maybe you can make a pixel art style portfolio of your work that runs on a GB cart and a rom to share around? Do you know about GBStudio?
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Grimace birthday game
No, it's an actual game boy game built using GB Studio, that's the point, that it's compatible with any device capable of running GB games, including original hardware! :)
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GB Studio: Drag and drop retro game creator for GameBoy
It actually does interpret bytecode, you can see the opcode definitions here https://github.com/chrismaltby/gb-studio/blob/1f995a976bd3aa...
The trick is that a lot of the heavier stuff is implemented in assembly and this is mostly used for lighting scripting (from what I understand).
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Learn to code
Me when gameboy studio exists: https://www.gbstudio.dev/
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any resources for expanding on ECS?
If you ever want to just play around with gameboy stuff, GB Studio is much simpler, but only supports building certain types of games, since it's a no-coding kind of thing.
ngdevkit
- Dear developers and hardware engineers of reddit, It is possible to develop new games for old consoles? Like the SNES or DS for instance. If it is indeed possible, what tools would be required?
- Anyone have source code of what Hello World looks like on NEO GEO?
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AJ/freem's Neo Geo MVS/AES Development Page
ngdevkit — open source development for Neo-Geo
- Neo-Geo Assembly Programming for the Absolute Beginner (2016)
What are some alternatives?
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
NGDK - SDK for Neo Geo
pokered - Disassembly of Pokémon Red/Blue
rosco_m68k - Design, documentation and software for the Really Old School Computer (M68K)
mgbdis - Game Boy ROM disassembler with RGBDS compatible output
Unicorn Engine - Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
pvsneslib - PVSnesLib : A small, open and free development kit for the Nintendo SNES
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
megadev - A Sega Mega CD development framework in C and 68k asm
gbdk-go - Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!
vcs-game-maker - Create Atari 2600 programs with no coding knowledge.