|about 2 months ago||over 6 years ago|
|BSD 2-clause "Simplified" License||GNU General Public License v3.0 or later|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Is there a 3D game library or engine made in Go that's usable and not restrictively licensed?
2 projects | reddit.com/r/golang | 21 Mar 2022
https://github.com/g3n/engine is BSD 2-clause.
How should I approach plotting (2d and 3d) in Golang project?
4 projects | reddit.com/r/golang | 21 Mar 2021
Or... You might consider writing directly to a frame buffer and rendering the graphics directly, currently Go doesn't have anything like matplotlib, but there are options like 3d game engines: http://g3n.rocks/ https://azul3d.org/
We haven't tracked posts mentioning glop yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Ebiten - A dead simple 2D game library for Go
Azul3D - Azul3D - A 3D game engine written in Go!
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Pixel - A hand-crafted 2D game library in Go
d3d9 - Direct3D9 wrapper for Go.
go-sdl2 - SDL2 binding for Go
go-chart - go chart is a basic charting library in go.
go3d - A performance oriented 2D/3D math package for Go
engo - Engo is an open-source 2D game engine written in Go.
go-astar - Go implementation of the A* search algorithm