g3n
Ikemen-GO
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g3n | Ikemen-GO | |
---|---|---|
6 | 7 | |
2,615 | 598 | |
1.1% | 6.9% | |
4.8 | 9.5 | |
3 months ago | 5 days ago | |
Go | Go | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
g3n
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Making Games in Go for Absolute Beginners
I've been working on a game over the past year in Go using https://github.com/g3n/engine. I picked Go because I like the language and wanted to learn it. I picked g3n-engine because I wanted to work in 3d after making a few 2d games in the past.
Making games is so much more challenging and rewarding than almost all of the work I've done for pay. There's always so much more to learn that doesn't feel like just relearning how to do the same thing except with a different framework of the week.
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
as well as possibly (G3N) https://github.com/g3n/engine
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3d with Ebitengine?
and https://github.com/g3n/engine
- Can Go be used for game development?
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Is there a 3D game library or engine made in Go that's usable and not restrictively licensed?
https://github.com/g3n/engine is BSD 2-clause.
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How should I approach plotting (2d and 3d) in Golang project?
Or... You might consider writing directly to a frame buffer and rendering the graphics directly, currently Go doesn't have anything like matplotlib, but there are options like 3d game engines: http://g3n.rocks/ https://azul3d.org/
Ikemen-GO
- M.u.g.e.n. 2D Fighting Game Engine
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picade running mugen 1.1
yes i’ve gotten ikemen to compile on ras-pi which is silky smooth except for some opengl artifacts that are linux specific. i ticketed here: https://github.com/Windblade-GR01/Ikemen-GO/issues/303
What are some alternatives?
M.I.M.P - MIMP IS MUGEN PI
Ebiten - Ebitengine - A dead simple 2D game engine for Go
Azul3D - Azul3D - A 3D game engine written in Go!
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Pixel - A hand-crafted 2D game library in Go
go3d - A performance oriented 2D/3D math package for Go
go-sdl2 - SDL2 binding for Go
Leaf - A game server framework in Go (golang)
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
go-chart - go chart is a basic charting library in go.
resolv - A Simple 2D Golang collision detection and resolution library for games
glop - Bare-bones osx alternative to sdl