fused-effects VS machines

Compare fused-effects vs machines and see what are their differences.

fused-effects

A fast, flexible, fused effect system for Haskell (by fused-effects)

machines

Networks of composable stream transducers (by ekmett)
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fused-effects machines
3 0
615 332
0.3% -
0.0 0.0
4 months ago about 1 month ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fused-effects

Posts with mentions or reviews of fused-effects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-17.

machines

Posts with mentions or reviews of machines. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning machines yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing fused-effects and machines you can also consider the following projects:

polysemy - :gemini: higher-order, no-boilerplate monads

pipes - Compositional pipelines

eveff - Efficient Haskell effect handlers based on evidence translation.

eff - 🚧 a work in progress effect system for Haskell 🚧

freer-simple - A friendly effect system for Haskell

control-monad-free - Free monads and monad transformers

recursion-schemes - Generalized bananas, lenses and barbed wire

daemons - Daemons in Haskell made fun and easy

abstract-par

ChannelT - Generalized stream processors

ghc - Mirror of the Glasgow Haskell Compiler. Please submit issues and patches to GHC's Gitlab instance (https://gitlab.haskell.org/ghc/ghc). First time contributors are encouraged to get started with the newcomers info (https://gitlab.haskell.org/ghc/ghc/wikis/contributing).

frp-zoo - Comparing many FRP implementations by reimplementing the same toy app in each.