cosmic
zig
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cosmic | zig | |
---|---|---|
8 | 816 | |
315 | 30,631 | |
- | 5.2% | |
3.5 | 10.0 | |
about 1 year ago | about 21 hours ago | |
Zig | Zig | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cosmic
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Zig is becoming more production-worthy - zigmonthly
What if you could develop native applications in JavaScript or WASM, with a runtime that is not Electron? Cosmic is one answer to that, and a project to keep an eye on for sure:
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3D Animation and Dynamic Lighting
You can play with the demo by running the example code here: https://github.com/fubark/cosmic/blob/master/graphics/examples/3d.zig
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Updates to Cosmic Graphics, Text, UI.
Example can be found at https://github.com/fubark/cosmic/blob/master/ui/examples/text_demo.zig
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UI Engine in Zig
Definitely want to target Vulkan/Metal/DirectX. Also would like to support WebGPU when it's ready. The drawing is conveniently abstracted away in https://github.com/fubark/cosmic/blob/master/graphics/src/graphics.zig
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Polygon Tessellator in Zig
The demo app is at https://github.com/fubark/cosmic/blob/master/tools/visual-tess.js and the zig implementation is at https://github.com/fubark/cosmic/blob/master/graphics/src/tessellator.zig
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A runtime for Javascript built with Zig and V8.
I have been working on a general purpose runtime for JS. It's at a point where it's functional on linux/macos/windows with examples including a fun paddle ball game. https://github.com/fubark/cosmic
- 2D Graphics Lib for UI/games
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
cosmic - Computer Operating System Main Interface Components
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
ziglua - Zig bindings for the Lua C API
Odin - Odin Programming Language
zigimg - Zig library for reading and writing different image formats
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
zig_learn_opengl - Follow the Learn-OpenGL book using Zig
rust - Empowering everyone to build reliable and efficient software.
fundude - Gameboy emulator: Zig -> wasm
go - The Go programming language
zigtoys - All about Zig + WASM and seeing what we can do
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!