F#
windows-rs
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F# | windows-rs | |
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26 | 97 | |
2,199 | 9,787 | |
- | 3.0% | |
0.0 | 7.7 | |
over 1 year ago | 6 days ago | |
F# | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
F#
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old languages compilers
F# F*
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From Script to Scaffold in F#
This year I've been attempting Advent of Code in my favourite programming language, F#. This is a beginner(ish) centered post about making incremental changes from the smallest possible solution to something more robust.
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for newbie , VScode+ionide or VisualStudio
I can recommend polyglot notebooks in vs code, so you can mix different languages.Take a look athttps://fsharp.org/ for some project ideas and frameworks.
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The comeback of the Fediverse and the Old Web
I have many less followers on Mastodon than in the Birdsite (40 vs 341), yet my activity has generated many more interactions than there. Not only that, among the users who decided to interact with me I counted: a co-discoverer of the Laniakea supercluster, one of the lead developers behind F#, the author of many important books on Java & JVM, plus many others. I'm literally a nobody, but this time there was no algorithm relying on relevance and engament metrics to decide what to present to each one of us.
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Chicago and London TDD Styles for Functional Programming
FP devs differ based on language here. Elm, like F#, tends to encourage "a bunch of functions and types in a file". While Elm supports modules, we don't really care where it came from; they're all pure, all deterministic, the compiler tells us if it works.
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Performance of immutable collections in .NET
The builtin fsharp collections actually are just "immutable", not persistent as you mention. (Ref: https://github.com/fsharp/fsharp/blob/master/src/fsharp/FSharp.Core/map.fs. This is just an AVL tree that returns a copy on mutations: https://github.com/fsharp/fsharp/blob/577d06b9ec7192a6adafefd09ade0ed10b13897d/src/fsharp/FSharp.Core/map.fs#L118)
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Coming from Scala
You can dive into .NET ecosystem by trying F#. It's functional-first language so this should be familiar.
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Parsing Lambda Error Logs in ReScript & Python
ReScript code is just like F# or OCAML; it doesn’t have a function parse phase like JavaScript, so we have to define our functions and types first before we can use them. That’s fine, but makes explaining the code backwards (meaning you start at the bottom of the file and work your way up), so we’ll start at our lambda handler and explain each part, regardless of where it’s defined.
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Please put units in names
F# is a JavaScript and .NET language for web, cloud, data-science, apps and more.
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E
Also a programming joke
windows-rs
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
It's a shame that, unlike with Win32, using WinUI places pretty harsh restrictions on which programming languages and environments you can use. Only C# and C++ are supported, the latter only with Microsoft compilers. For everything else, including Rust[1], Python and MinGW C/C++, there is no answer for OP's question, and the effect of this on the visual consistency of the Windows desktop is obvious - there is none. Every third-party app uses a different toolkit with a different look and feel, because the library providing the standard look and feel simply isn't available to the majority of developers.
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Good rust book for the 1st time programmer with no prior programming experience?
[0] https://github.com/microsoft/windows-rs
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What in Rust is equivalent to C++ DLLs (shared libraries), or what do I need to do to support extensions in my app?
On Windows you'd need to call the LoadLibraryEx method. You'd also need a crate to call Win32 functions, I suggest windows-rs.
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Microsoft is to enable Rust use for Windows 11 kernel
windows-rs, Microsoft's crate wrapping the Windows API, already includes the WDK, the special sdk for creating kernel code.
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Which GUI toolkit for Rust today.. few questions...
On windows, I'll probably use https://github.com/gabdube/native-windows-gui or https://github.com/microsoft/windows-rs both of them seem pretty solid.
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Which crate for listing / moving Windows 11 windows ?
*nod* It's an official Microsoft thing generated from official Microsoft API definition files. (The repo is at microsoft/windows-rs on GitHub.)
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Kernel Headers for Windows could soon make it into windows-rs
Microsoft offers official "bindings" to Win32 APIs through win32metadata. However, until recently, it did not include metadata for kernel-level functions or WDK. In early 2021, an issue was raised through windows-rs regarding this limitation, but progress was slow until now. Microsoft has finally released official metadata for WDK, which can be found on the wdkmetadata repository. The latest comment on the issue thread can be found here:
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Is the Rust ecosystem capable of making a cross-platform mobile game with p2p Bluetooth yet?
Is something wrong with https://github.com/deviceplug/btleplug or you haven't found it? You could also use bindings to platform libraries like https://github.com/microsoft/windows-rs and https://github.com/rust-mobile/ndk if btleplug doesn't have something fundamental to you.
- A brief interview with Tcl creator John Ousterhout
What are some alternatives?
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
winapi-rs - Rust bindings to Windows API
julia - The Julia Programming Language
Cargo - The Rust package manager
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
fltk-rs - Rust bindings for the FLTK GUI library.
Nemerle - Nemerle language. Main repository.
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
VisualFSharp - The F# compiler, F# core library, F# language service, and F# tooling integration for Visual Studio
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
Bridge.NET - :spades: C# to JavaScript compiler. Write modern mobile and web apps in C#. Run anywhere with Bridge.NET.
maven-mvnd - Apache Maven Daemon