freetype-simple VS free-game

Compare freetype-simple vs free-game and see what are their differences.

freetype-simple

single line text rendering in opengles (by capsjac)
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freetype-simple free-game
- -
4 64
- -
0.0 0.0
over 8 years ago over 2 years ago
Haskell Haskell
LicenseRef-PublicDomain BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

freetype-simple

Posts with mentions or reviews of freetype-simple. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning freetype-simple yet.
Tracking mentions began in Dec 2020.

free-game

Posts with mentions or reviews of free-game. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning free-game yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing freetype-simple and free-game you can also consider the following projects:

friday - Fast image IO and transformations.

threepenny-gui - GUI framework that uses the web browser as a display.

GLFW-b - Haskell bindings to GLFW

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

reflex-gloss

diagrams-contrib - User-contributed extensions to diagrams

diagrams-svg - An SVG backend for diagrams

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

diagrams-lib - Diagrams standard library

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.

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