freetype-gl
raylib
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freetype-gl | raylib | |
---|---|---|
3 | 399 | |
1,585 | 18,791 | |
- | - | |
6.3 | 9.8 | |
about 1 month ago | 3 days ago | |
C | C | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
freetype-gl
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Rendering text
To render text in my own engine, I rasterise TTF files. I use FreeType to do most of the work for me and use FreeType-GL to take care of packing the glyphs into a single texture (as well as handling UTF-8 text).
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Rendering text and images performance help?
Storing all glyphs in a single texture like you describe is also commonly done. Another piece of code you might want to have a look at is freetype-gl: https://github.com/rougier/freetype-gl.
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I hate font rendering
Freetype-gl is easy to use: https://github.com/rougier/freetype-gl
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
stb - stb single-file public domain libraries for C/C++
SFML - Simple and Fast Multimedia Library
msdfgl - OpenGL implementation of the MSDF algorithm
SDL2 - SDL2 bindings to perl
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
bevy - A refreshingly simple data-driven game engine built in Rust
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Tehreer-Android - Standalone text engine for Android aimed to be free from platform limitations
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
SDL - Simple Directmedia Layer