freetype-gl VS libGDX

Compare freetype-gl vs libGDX and see what are their differences.

freetype-gl

OpenGL text using one vertex buffer, one texture and FreeType (by rougier)
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freetype-gl libGDX
3 61
1,585 22,661
- 0.6%
6.3 8.8
28 days ago 3 days ago
C Java
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

freetype-gl

Posts with mentions or reviews of freetype-gl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • Rendering text
    2 projects | /r/opengl | 1 May 2022
    To render text in my own engine, I rasterise TTF files. I use FreeType to do most of the work for me and use FreeType-GL to take care of packing the glyphs into a single texture (as well as handling UTF-8 text).
  • Rendering text and images performance help?
    4 projects | /r/opengl | 4 Jan 2022
    Storing all glyphs in a single texture like you describe is also commonly done. Another piece of code you might want to have a look at is freetype-gl: https://github.com/rougier/freetype-gl.
  • I hate font rendering
    6 projects | /r/opengl | 28 Oct 2021
    Freetype-gl is easy to use: https://github.com/rougier/freetype-gl

libGDX

Posts with mentions or reviews of libGDX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-24.

What are some alternatives?

When comparing freetype-gl and libGDX you can also consider the following projects:

stb - stb single-file public domain libraries for C/C++

jMonkeyEngine - A complete 3-D game development suite written in Java.

msdfgl - OpenGL implementation of the MSDF algorithm

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

Tehreer-Android - Standalone text engine for Android aimed to be free from platform limitations

Litiengine - LITIENGINE 🕹 The pure 2D java game engine.

cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

LiquidFun - 2D physics engine for games