free-game VS hip

Compare free-game vs hip and see what are their differences.

free-game

The free game engine (by fumieval)

hip

Haskell Image Processing Library (by lehins)
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free-game hip
0 0
64 112
- -
0.0 0.0
over 1 year ago 3 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

free-game

Posts with mentions or reviews of free-game. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning free-game yet.
Tracking mentions began in Dec 2020.

hip

Posts with mentions or reviews of hip. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hip yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing free-game and hip you can also consider the following projects:

reflex-gloss

friday - Fast image IO and transformations.

threepenny-gui - GUI framework that uses the web browser as a display.

typed-spreadsheet - Typed and composable spreadsheets

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

diagrams-contrib - User-contributed extensions to diagrams

xcffib - A drop-in replacement for xpyb based on cffi

diagrams-svg - An SVG backend for diagrams

graphviz - Haskell bindings to the Graphviz toolkit

yampa-canvas - Blank Canvas backend for Yampa

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.