free-game VS diagrams-lib

Compare free-game vs diagrams-lib and see what are their differences.

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free-game diagrams-lib
- 2
64 134
- -0.7%
0.0 6.0
over 1 year ago 5 days ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

free-game

Posts with mentions or reviews of free-game. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning free-game yet.
Tracking mentions began in Dec 2020.

diagrams-lib

Posts with mentions or reviews of diagrams-lib. We have used some of these posts to build our list of alternatives and similar projects.
  • Resolving cabal dependency errors
    1 project | /r/haskell | 25 Sep 2022
    From what I can see, your first compilation error is a regression in diagrams-lib that the developer already fixed once but then reintroduced. Perhaps try raising an issue with him?
  • Extra cli-argument in haskell-diagrams program
    1 project | /r/haskellquestions | 10 Dec 2021
    I believe the answer lies somewhere in here https://github.com/diagrams/diagrams-lib/blob/b7357d6d9d56f80f6c06a185514600c31d53c944/src/Diagrams/Backend/CmdLine.hs. I probably have to wrap the `Diagrams` type somehow and implement `Parseable` for it, but i am not sure how exactly

What are some alternatives?

When comparing free-game and diagrams-lib you can also consider the following projects:

threepenny-gui - GUI framework that uses the web browser as a display.

d3js - Haskell to D3.js binding by deep EDSL approach.

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

diagrams-contrib - User-contributed extensions to diagrams

freetype-simple - single line text rendering in opengles

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

plot-light - A lightweight plotting library, exporting to SVG

diagrams-svg - An SVG backend for diagrams

diagrams-html5 - HTML5 Canvas backend for diagrams

hip - Haskell Image Processing Library

gelatin - A nice Haskell graphics API. There's always room for jello.