foxtrot VS nbody-wasm-sim

Compare foxtrot vs nbody-wasm-sim and see what are their differences.


A fast, experimental STEP file viewer (by Formlabs)


An N-body WebAssembly simulation using Web GPU (by simbleau)
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foxtrot nbody-wasm-sim
1 2
164 103
6.1% -
0.0 9.3
5 months ago about 2 months ago
Rust Rust
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of foxtrot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-29.


Posts with mentions or reviews of nbody-wasm-sim. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning nbody-wasm-sim yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing foxtrot and nbody-wasm-sim you can also consider the following projects:

isds - Interactive Simulation of Distributed Systems

shorelark - Simulation of life & evolution

LearningWGPU - I will try to learn the basics of WGPU and Rust.

bitque - A simplified Jira clone built with and actix

wgpu-mc - Rust-based replacement for the default Minecraft renderer

INOX - Rust Game engine integrated in Blender

rustwasmc - Tool for building Rust functions for Node.js. Combine the performance of Rust, safety and portability of WebAssembly, and ease of use of JavaScript.

wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.

shame - A shader EDSL for writing render and compute pipelines in rust

contrast_renderer - Contrast is a web-gpu based 2D render engine written in Rust

krABMaga - krABMaga: A modern developing art for reliable and efficient Agent-based Model (ABM) simulation with the Rust language

staticstep - Provides truly zero-cost alternatives to Iterator::step_by for both incrementing and decrementing any type that satisfies RangeBounds<T: Copy + Default + Step>.