forem
tokio
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forem | tokio | |
---|---|---|
196 | 195 | |
21,479 | 24,231 | |
0.7% | 2.7% | |
9.8 | 9.5 | |
7 days ago | 7 days ago | |
Ruby | Rust | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
forem
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🕺🏼 My life update and the Open Source #DEVImpact2023
This year again, I contributed to DEV with multiples ways, I've contributed very little to the repository, moderated the bad posts quite a bit, and welcomed newcomers to the platform. I feel that a place like this should always be so welcoming to users, so why shouldn't I?
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🌟 #DEVImpact2023: A Year of Challenges, Triumphs, and The Future
docs: making updates to Editor Guide #20258
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Open Source alternatives to tools you Pay for
Forem - Open Source Alternative to Circle
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How to get the count of your followers on dev.to
Note: There's a PR on the Forem repo open for this. Check out if it has been implemented before trying this!
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Hacktoberfest contributor on a11y issues
I have also contributed to other open source projects, including EddieHub, Forem, and my own.
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GitHub and Developer Ecosystem Control
Part of the major userbase pull in GitHub revolves around hosting a considerable number of popular projects including Angular, React, Kubernetes, cpython, Ruby, tensorflow, and well even the software that powers this site Forem.
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📢 Announcing New Local Dev Setup Options for Contributing to Forem!
Want the convenience of containerized setup without having to deal with learning and running Docker commands? dip gem is here to help. The folks at Evil Martians devised this CLI tool that provides a native-like interaction. Once you have Docker installed and our repository cloned:
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How to Create a Good Pull Request Template (and Why You Should Add Gifs)
At OpenSauced, we used forem’s Pull Request template for inspiration for our template.
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Let’s scan DEV’s forem project with Bearer and analyze the results
Using open-source tools to test open-source projects feels like a great match. It wasn't until the other day that I remembered that the team behind DEV had open-sourced the bones of the site as Forem. To make it an even better match, the stack matches up nicely with the currently supported languages included in Bearer's new free and open-source security application security testing (SAST) tool. Unlike many security tools, this one is really focused on helping devs make sense of security concerns in an actionable way.
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Building a dev.to analytics dashboard using OpenSearch
It's pretty clear the API is still heavily under development by the Forem team, evidenced by the "Tags" endpoint disappearing while I was writing this article (to be fair it wasn't THAT useful anyway) and that there's a fairly new pull request for removing V0 endpoints I think it's likely that access to the OpenAPI docs (and followers and articles) will stay around. I'm thinking I could pull out some more data based around the endpoints I do have, but I do need to do some thinking about. Also, given the API is under active development, and there's a fair amount of data DEV has access to in the analytics console that I don't have access to via the API, it would be nice to extend my dashboard to include this if it does get updated.
tokio
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I pre-released my project "json-responder" written in Rust
tokio / hyper / toml / serde / serde_json / json5 / console
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Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
tokio - An asynchronous runtime for Rust
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Top 10 Rusty Repositories for you to start your Open Source Journey
3. Tokio
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API Gateway, Lambda, DynamoDB and Rust
The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
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The More You Gno: Gno.land Monthly Updates - 6
Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
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Consuming an SQS Event with Lambda and Rust
Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
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netcrab: a networking tool
So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
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Thread-per-Core
Regarding the quote:
> The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.
Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.
Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.
Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.
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PHP-Tokio – Use any async Rust library from PHP
The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).
php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).
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How should I structure a medium sized crate?
For example, check out src/io/mod.rs or src/fs/mod.rs, which has a lot of re-exports. See also the standard library, e.g., src/sync/mod.rs.
What are some alternatives?
async-std - Async version of the Rust standard library
Rocket - A web framework for Rust.
hyper - An HTTP library for Rust
futures-rs - Zero-cost asynchronous programming in Rust
smol - A small and fast async runtime for Rust
rayon - Rayon: A data parallelism library for Rust
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
crossbeam - Tools for concurrent programming in Rust
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.
MIO - Metal I/O library for Rust.
bevy - A refreshingly simple data-driven game engine built in Rust