C++ Format VS CPM.cmake

Compare C++ Format vs CPM.cmake and see what are their differences.

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C++ Format CPM.cmake
161 40
19,307 2,560
1.6% 4.8%
9.8 6.2
1 day ago 13 days ago
C++ CMake
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

C++ Format

Posts with mentions or reviews of C++ Format. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-13.
  • C++ left arrow operator (2016)
    1 project | news.ycombinator.com | 24 Mar 2024
    Continuation passing monads form the basis of a perfectly valid and usable software architecture and programming pattern.

    In the case of ostream and operator<<, this pattern reduces the number of intermediate objects that would otherwise be constructed.

    If you object to iostream on religious or stylistic grounds, there's always fmt which is more like Go or Python string interpolation.[0]

    0. https://fmt.dev

  • C++ Game Utility Libraries: for Game Dev Rustaceans
    9 projects | dev.to | 13 Mar 2024
    GitHub repo: fmtlib/fmt
  • Creating k-NN with C++ (from Scratch)
    6 projects | dev.to | 11 Jan 2024
    cmake_minimum_required(VERSION 3.5) project(knn_cpp CXX) # Set up C++ version and properties include(CheckIncludeFileCXX) check_include_file_cxx(any HAS_ANY) check_include_file_cxx(string_view HAS_STRING_VIEW) check_include_file_cxx(coroutine HAS_COROUTINE) set(CMAKE_CXX_STANDARD 20) set(CMAKE_BUILD_TYPE Debug) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) # Copy data file to build directory file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/iris.data DESTINATION ${CMAKE_CURRENT_BINARY_DIR}) # Download library usinng FetchContent include(FetchContent) FetchContent_Declare(matplotplusplus GIT_REPOSITORY https://github.com/alandefreitas/matplotplusplus GIT_TAG origin/master) FetchContent_GetProperties(matplotplusplus) if(NOT matplotplusplus_POPULATED) FetchContent_Populate(matplotplusplus) add_subdirectory(${matplotplusplus_SOURCE_DIR} ${matplotplusplus_BINARY_DIR} EXCLUDE_FROM_ALL) endif() FetchContent_Declare( fmt GIT_REPOSITORY https://github.com/fmtlib/fmt.git GIT_TAG 7.1.3 # Adjust the version as needed ) FetchContent_MakeAvailable(fmt) # Add executable and link project libraries and folders add_executable(${PROJECT_NAME} main.cc) target_link_libraries(${PROJECT_NAME} PUBLIC matplot fmt::fmt) aux_source_directory(lib LIB_SRC) target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) target_sources(${PROJECT_NAME} PRIVATE ${LIB_SRC}) add_subdirectory(tests)
  • Optimizing the unoptimizable: a journey to faster C++ compile times
    1 project | news.ycombinator.com | 7 Jan 2024
    Good catch, thanks! Fixed now. This explains why the difference was kinda low compared to another benchmark: https://github.com/fmtlib/fmt?tab=readme-ov-file#compile-tim....
  • Learn Modern C++
    6 projects | news.ycombinator.com | 26 Dec 2023
    > This is from C++23, right?

    std::println is, yes.

    > I wonder how available this is within compilers

    https://en.cppreference.com/w/cpp/compiler_support says clang, gcc, and msvc all support it, though I don't know how recent those versions are off the top of my head.

    In my understanding, with this specific feature, if you want a polyfill for older compilers, or to use some more cutting-edge features that haven't been standardized yet, https://github.com/fmtlib/fmt is available to you.

  • The C++20 Naughty and Nice List for Game Devs
    3 projects | news.ycombinator.com | 25 Dec 2023
  • For processing strings, streams in C++ can be slow
    8 projects | news.ycombinator.com | 6 Dec 2023
    {fmt} has internal buffering but it's not yet exposed to users. There is a feature request for it: https://github.com/fmtlib/fmt/issues/2354. FILE buffering is not too bad but it can be easily optimized: https://www.zverovich.net/2020/08/04/optimal-file-buffer-siz....
  • adoption of fmt based logging
    1 project | /r/cpp | 6 Dec 2023
    Automatic use of operator<< when that exists was present in fmt until version 9.0.0. In version 9 you could use FMT_DEPRECATED_OSTREAM to opt in the old behaviour, but this too was removed in version 10.0.0. Now there is no way to automatically use operator<<.
  • What's your favorite c++20 feature that should've been there 10 years ago?
    1 project | /r/cpp | 5 Dec 2023
    You can install it https://github.com/fmtlib/fmt
  • Codebases to read
    5 projects | /r/cpp | 5 Dec 2023
    Additionally, if you like low level stuff, check out libfmt (https://github.com/fmtlib/fmt) - not a big project, not difficult to understand. Or something like simdjson (https://github.com/simdjson/simdjson).

CPM.cmake

Posts with mentions or reviews of CPM.cmake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-06.
  • Using raylib with Dear ImGui: Game Dev Debugging UI
    5 projects | dev.to | 6 Apr 2024
    I like to pin GitHub dependencies using a commit hash, instead of a tag. You need a recent CPM.cmake file in your project for CPM to work.
  • C++ Game Utility Libraries: for Game Dev Rustaceans
    9 projects | dev.to | 13 Mar 2024
    C++20 brings std::format, improving C++ developer experience for formatting strings. If you have to use older standards, though, add fmtlib to your repo. It plays well with CMake and you can use CPM to add fmtlib to your project. The library supports many Rust format macro features, and makes code far cleaner when you need to do string interpolation with variables.
  • My (Herb Sutter's) C++ Now 2023 talk is online: “A TypeScript for C++”
    4 projects | news.ycombinator.com | 14 Aug 2023
    This is true for almost all projects but things are getting better. I use CPM for a couple of years now and get the experience desired

    https://github.com/cpm-cmake/CPM.cmake

  • CMake and Linking External libraries is a kick in the nuts if i've ever seen it.
    4 projects | /r/cpp | 3 May 2023
    Yes, i found vcpkg terrible and FetchContent usually works way better. An amazing project is https://github.com/cpm-cmake/CPM.cmake, which automates FetchContent and makes dependencies mostly hassle free.
  • Graphics in c++ but in wsl
    2 projects | /r/cpp | 28 Apr 2023
    There's two completely different aspects to your question. 1) How to manage libraries in c++ without dying from cringe? I'd suggest you use cmake as the build system and grab library sources directly from GitHub using this tool: https://github.com/cpm-cmake/CPM.cmake 2) How to get apps that run under WSL to display windows-native windows? I'm not sure, but it's probably this: https://github.com/microsoft/wslg
  • Where to store libraries in cross-platform C++ app?
    1 project | /r/learnprogramming | 31 Mar 2023
    I personally like to use something called CPMCmake for smaller personal projects, just because it has 0 requirements on the person that wants to use your project, they don't have to setup anything on their end, the only requirement is to have Cmake.
  • How do I include a library in cmake such that it is included in the project?
    1 project | /r/cpp_questions | 21 Feb 2023
    I personally would thoroughly recommend CPM. It's a CMake plugin which you install as a script in your CMake project and you can then use its function CPMFindPackage(), which basically wraps find_package() and ExternalProject() to use the former if the package is installed on the machine, or downloads it and builds it in-tree using the latter if not.
  • Create Python bindings for my C++ code with PyBind11
    4 projects | dev.to | 13 Feb 2023
    At first, I wanted to install it using Vcpkg but I ended up using CPM.cmake instead. Why? Because with Vcpkg on some platform it is messing up the config and choose a version of Python used in Vcpkg instead of the one I wanted to use. It is not that hard to fix, but why bother when I can install the library in one line with CPM.cmake
  • CPM.cmake to make CMake's FetchContent easier
    4 projects | dev.to | 28 Dec 2022
    set(CPM_DOWNLOAD_LOCATION ${CMAKE_BINARY_DIR}/CPM.cmake) file(DOWNLOAD https://github.com/cpm-cmake/CPM.cmake/releases/latest/download/cpm.cmake ${CPM_DOWNLOAD_LOCATION}) include(${CPM_DOWNLOAD_LOCATION})
  • package manager in 2022
    4 projects | /r/cpp | 19 Dec 2022
    We're using vcpkg - tried conan previously. I think both are good, but both of them have their own flaws. You can also go with something like https://github.com/cpm-cmake/CPM.cmake if you just want something quick for a small project.

What are some alternatives?

When comparing C++ Format and CPM.cmake you can also consider the following projects:

spdlog - Fast C++ logging library.

cmake-conan - CMake wrapper for conan C and C++ package manager

Better Enums - C++ compile-time enum to string, iteration, in a single header file

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

ZXing - ZXing ("Zebra Crossing") barcode scanning library for Java, Android

boost-cmake - Easy Boost integration in CMake projects

FastFormat - The fastest, most robust C++ formatting library

hunter - CMake driven cross-platform package manager for C/C++.

ZBar - Clone of the mercurial repository http://zbar.hg.sourceforge.net:8000/hgroot/zbar/zbar

cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration

Scintilla

FunctionalPlus - Functional Programming Library for C++. Write concise and readable C++ code.