flutter_rust_bridge
y-crdt
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flutter_rust_bridge | y-crdt | |
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52 | 16 | |
3,552 | 1,310 | |
- | 5.3% | |
10.0 | 9.1 | |
4 days ago | 13 days ago | |
Dart | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flutter_rust_bridge
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flutter_rust_bridge VS rinf - a user suggested alternative
2 projects | 17 Jan 2024
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plugin system for a flutter app
Use some sort of executable file, like webassembly. I've seen extism which is really cool. Though theres no dart port for it or a dart package, i think something could be done via flutter_rust_brige. This will allow people to use the languages supported via extism (js, go, rust, zig, cpp etc) to their full potential and have the language's ecosystem available and they can just compile the plugin to a wasm file and use it in the app. Downsides would be ig using that rust package in dart since flutter_rust_bridge does have some amount of complexity. And that for example, two plugins both written in say for example js, depend on some sort of http package, and both plugins load the same package twice in their respective wasm files. ig plugin files would be more larger in the end.
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Show HN: Slint - A Declarative UI Toolkit Written in Rust for Embedded & Desktop
Not a Flutter Dev, but have you tried 'flutter_rust_bridge' [0]. Seems provide some interop between flutter and rust and looks like a popular and active project. I'm native mobile dev and just curious about this kind of interop myself. If it's seamless then looks like good balance to do mobile front-end in flutter and mobile backend in rust.
[0] https://github.com/fzyzcjy/flutter_rust_bridge
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`flutter-rust-app-template`: This template provides instant capabilities to developers who want to embrace the power of Rust and Flutter together.
This template is primarily built using the flutter_rust_bridge library. It also incorporates several popular packages and modifications into the default Flutter template, ensuring optimal development process. It has been designed with future scalability and performance in mind.
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Anybody doing multithreading wasm controlled by rust?
If you want example code, the flutter_rust_bridge uses a webworker pool with shared memory on the web to multithread the execution.
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I need a GUI framework that can do the following!
There's also the thing that flutter_rust_bridge is currently broken for web development. I have a PR open, but it's running into weird issues with the CI and so can't be merged.
- Flutter oder React Native für Appentwicklung?
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Is it possible to build a gui which is both cross compatible and native?
For reference, https://github.com/fzyzcjy/flutter_rust_bridge. And dart is a really nice language too, my only real gripe is that I'm no longer used to [type] [variable] over [variable]: [type]
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Slint 1.0: The Next-Generation Native GUI Toolkit Matures
https://github.com/fzyzcjy/flutter_rust_bridge (Fixed your href)
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I’m working on a prototype for a tool that visualizes intra-project dependencies between the source files of a Dart project.
It appears that this is indeed what was happening. The issue has now been fixed in the template.
y-crdt
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Show HN: Modyfi – a multiplayer design platform built in Rust and wgpu
Definitely agree that would be valuable. In fact our multiplayer state synchronization aspect is largely implemented in TypeScript (there's a TS element to the stack as well), and is built on top of YJS – there is a Rust implementation of YJS already though, which would likely be a great start for anyone looking to build something similar purely in Rust: https://github.com/y-crdt/y-crdt
We are working on a plugin API, which will allow people to build functionality that leverages the multiplayer data model – but within the app rather than as standalone applications.
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Synchronizing local state with the database
It sounds like you want a Conflict-Free Replicated Data Type, CRDT for short. There are some Rust libraries you can use, but y-crdt seems very feature-complete, a port of Yjs.
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Show HN: I made an open-source Notion-style WYSYWIG editor
I've found reliably persistence on the backend irritating with yjs. Seems like the official path is to fork their example library and edit it. (The example is insufficient because, for example, it will silently eat data if the onchange webhook fails).
yrs initially looks tempting but it's unsound at it's core. (The plan is to port the API directly from JS, use unsafe to silence the borrow checker, then gradually fix specific instances of undefined behavior if they cause actual real world issues.[1] I don't this this is an approach that can work. That's a shame because a lot of impressive work has gone into yrs.)
[1]: https://github.com/y-crdt/y-crdt/issues/233
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Automerge 2.0
So exciting! Strangely enough, a couple of hours before this release, we just managed to wrap our heads around Yjs after playing with it on and off for a few weeks!
For anyone not up to date with the world of CRDTs, Seph Gentle's two blog posts have become legendary:
* https://josephg.com/blog/crdts-are-the-future/
* https://josephg.com/blog/crdts-go-brrr/
these are also worth checking out:
* https://github.com/y-crdt/y-crdt (rust implementation started by the creator of Yjs, Kevin Jahns)
* https://github.com/y-crdt/ypy (python bindings for the rust implementation)
* https://github.com/josephg/diamond-types (Seph Gentle's rust implementation of YATA, the algorith behind Yjs)
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Autosurgeon 0.3.0, use conflict-free replicated data types (CRDTs) to build offline-first apps with an easy-to-use API based on Automerge
I found the concept of conflict-free relational data types (CRDTS) interesting as it allows you to have fully offline experiences while also having a conflict-free syncing experience. I was looking for some good libraries and came across automerge and yrs, but both had some rough APIs as they're primarily low-level libraries that are wrapped by TypeScript APIs.
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Show HN: Pg_CRDT – an experimental CRDT extension for Postgres
Yrs (Yjs on Rust) maintainer here: we actually had some idea about building extension to Postgres ;) See: https://github.com/y-crdt/y-crdt/issues/220
- Rust JavaScript Interoperability? Or can I use OrbitDB from Rust?
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I was wrong. CRDTs are the future
Hi everyone! Author here. I'm happy to answer questions.
I wrote this a couple years ago. Since then I've been working on my own CRDT called Diamond Types[1], which uses a lot of these ideas to be bonkers fast. I've built several OT based collaborative editing systems, and diamond types is much faster than any of them - though rust and wasm might be the real MVPs here. I wrote a follow-up to this article last year when I got that working, talking about how some of the optimizations work. That article is here[2].
A fair bit has changed since I wrote that article. Yjs has started a rewrite in rust (called yrs[3]). And Automerge has apparently dramatically improved performance based on some of the ideas I talk about in this article. Oh, and diamond types has been rewritten from the ground up. Its now about 5x faster than it was last year, by completely changing the internal structure. But thats a story for another day.
Unfortunately I still only support collaborative text editing. Adding full JSON support comes soon, after I document some more of the tricks I'm doing. Its really fun work!
Why do I only support collaborative text editing? Because I care about performance, and text CRDT performance is hard because you have so many individual changes. (One for each keystroke!). Making text editing fast means everything is fast. But we've still got to do the work. To make that happen, my plan is to add full JSON editing support to diamond types using shelf[4]. Shelf is a super simple CRDT which fits in 100 lines of javascript.
[1] https://github.com/josephg/diamond-types/
[2] https://josephg.com/blog/crdts-go-brrr/
[3] https://github.com/y-crdt/y-crdt/tree/main/yrs
[4] https://github.com/dglittle/shelf
- Automerge: A JSON-like data structure (a CRDT) that can be modified concurrently
- Show HN: Matrix-CRDT – real-time collaborative apps using Matrix as backend
What are some alternatives?
uniffi-rs - a multi-language bindings generator for rust
automerge - A JSON-like data structure (a CRDT) that can be modified concurrently by different users, and merged again automatically.
bevy - A refreshingly simple data-driven game engine built in Rust
slate-yjs - Yjs binding for Slate
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
rust-libp2p - The Rust Implementation of the libp2p networking stack.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
diamond-types - The world's fastest CRDT. WIP.
cbindgen - A project for generating C bindings from Rust code
rust-crdt - a collection of well-tested, serializable CRDTs for Rust
iced - A cross-platform GUI library for Rust, inspired by Elm
Matrix-CRDT - Use Matrix as a backend for local-first applications with the Matrix-CRDT Yjs provider.