flutter-webrtc
pjproject
flutter-webrtc | pjproject | |
---|---|---|
8 | 7 | |
4,256 | 2,278 | |
0.9% | 2.4% | |
8.9 | 9.4 | |
15 days ago | 4 days ago | |
C++ | C | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flutter-webrtc
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Flutter Screen Recorder Desktop
I only had a brief glance, but I believe that this is your best shot at the moment. Kudos to Weiwei Duan ( https://github.com/cloudwebrtc ) for his hard work. He contributed this code, which I found when looking at his filed issue: https://github.com/flutter-webrtc/flutter-webrtc/issues/799
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AirDash - New, free and open source flutter app for sending files to any device
To be honest I don't know exactly how it works. I use the flutter-webrtc library for the data transfer. Should note that u/imdeadinsidelol managed to do cross platform local networks in the Arc app. I would love to understand how he accomplished that!
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How to make a FTP video call in flutter
You’re looking for webRTC, FTP is just File Transfer Protocol. You are going to have to setup a TURN server for your webRTC app if this is going further then your LAN and a learning project. You could also look at websockets(central server), VoIP. https://github.com/flutter-webrtc/flutter-webrtc https://webrtc.org/
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How to get audio volume (as stream) from WebRTC's MediaStream in Flutter?
I found this thread in flutter-webrtc repo, but it led to no concrete solution.
- Which library should be used for video/ audio group call
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What are the limitation of Flutter 2 Desktop ?
You could checkout https://github.com/flutter-webrtc/flutter-webrtc as alternative
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WebRTC - the right choice?
Andriod/iOS/Web/Windows/macOS/Linux: https://github.com/flutter-webrtc/flutter-webrtc
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Show HN: Minimal WebRTC conferencing using flutter(Android, iOS and Native)
Hey HN,
I work on https://github.com/pion/webrtc and have been meaning to try out flutter. Using https://github.com/flutter-webrtc/flutter-webrtc I was able to pull something together that works on Android, iOS and native. Best of all is that I wrote/prototyped in the web. My hope is that between this and Pion we can make WebRTC may more accessible.
If you are familiar with WebRTC these are some of the features that excited me.
* Trickle ICE
* Re-negotiation
* Multiple inbound/outbound tracks per PeerConnection
* No codec restriction per call. You can have H264 and VP8 in the same conference.
pjproject
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Hi, anyone used PJSIP for P2P connectivity (ICE)
Hello, I'm in the process of developing a multiplayer FPS game and recently delved into ICE connectivity (STUN/TURN). Currently, my setup involves a custom matchmaking server in C++, with UDP port handling on the client side through UPnP or a fallback custom relay server. While the current approach works well, I'm exploring options to simplify the project by incorporating existing technologies. I've come across Libjuice and Libpjsip for NAT traversal. Libjuice offers a nice and simple API, but it supports only one person. Hence, I'm considering Libpjsip. I came across their ICE demo script at https://github.com/pjsip/pjproject/blob/master/pjsip-apps/src/samples/icedemo.c and I'm curious about its performance, particularly the pj_ice_strans_sendto2 function. I'm keen to understand how it compares to my current implementation with Berkeley Sockets and whether Libpjsip is a suitable choice for multiplayer P2P games. Any insights or assistance would be highly appreciated. Thanks!
- How to implement video call feature in Native android with kotlin?
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Something like Asterisk but in Rust?
Things improved a lot thanks to the adoption of the pjsip stack.
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
When I look at stuff like pjsip, I get the impression, it would be huge amount of work. Am I mistaken?
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Creating new project using PJSIP library in Visual Studio 2015
The first issue I'm facing is I can't find lib folder which is mentioned in Using pjproject libraries for your own application heading in the above-mentioned link. I download the source code from this link.
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Beaker Browser - An experimental peer-to-peer Web browser.
For client and server, I'm only really familiar with https://www.pjsip.org/. It also comes with a bunch of code for doing phone calls, which really most SIP Stacks were built around. But those parts can just not be used.
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SIP Phone with GUI on STM32F7
PJSIP (https://github.com/pjsip/pjproject) is used as SIP framework
What are some alternatives?
react-native-callkeep - iOS CallKit framework and Android ConnectionService for React Native
freeswitch - FreeSWITCH is a Software Defined Telecom Stack enabling the digital transformation from proprietary telecom switches to a versatile software implementation that runs on any commodity hardware. From a Raspberry PI to a multi-core server, FreeSWITCH can unlock the telecommunications potential of any device.
react-native-twilio-video-webrtc - Twilio Video (WebRTC) for React Native
embox - Modular and configurable OS for embedded applications
example-webrtc-applications - Examples of WebRTC applications that are large, or use 3rd party libraries
memberlist - Golang package for gossip based membership and failure detection