FLTK
cegui
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FLTK | cegui | |
---|---|---|
18 | 2 | |
1,498 | 422 | |
5.5% | 1.2% | |
9.8 | 5.1 | |
3 days ago | 29 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FLTK
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Is there no simple GUI library for pure C?
Fl_Flex (shameless plug!) is now officially in upstream FLTK since 1.4 for a "flexbox style" layout manager.
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
FLTK
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GUI libraries or frameworks?
A few examples: Dear ImGui, SFML, FLTK. Probably even Tk could be used.
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The state of Rust GUI libraries
FLTK (Fast Light Toolkit) is a lightweight, cross-platform supported toolkit for building GUIs. FLTK is supported on Windows, macOS, and UNIX systems and was originally built for C++. If you use the FLTK toolkit to create a GUI application, the application looks the same on all supported operating systems.
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Are there any low-level library options for creating desktop apps?
There are a lot of options and they're not that hard to find... Qt, wxWidgets, FLTK, IUP come immediately to mind.
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Looking for a cross-platform solution to my problem
FLTK. It's a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11), Microsoft® Windows®, and MacOS® X.
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Where to start with developing cross platform apps?
There are various choices but the one I would recommend for a simple program is WxWidgets which is a W/M/L kit. Another one is FLTK. Another popular choice that is more complex, but allows you to do more as well, is Qt which has support for Android and iOS.
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Best framework to create GUI in linux?
FLTK
- How do you create a cross-platform GUI without using Electron?
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Longing for Lean GUI Frameworks (C/C++)
I know also FLTK and Azul; further, I've looked at TUIs like ncurses, notcurses, and Turbo Vision.
cegui
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
CEGUI
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in game UI for your engine
You could have a look at CEGUI or MyGUI. I haven't used either, but as far as I remember both of them implement multiple rendering backends and are/were used in some more or less notable projects.
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
wxWidgets - Cross-Platform C++ GUI Library
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
nana - a modern C++ GUI library
fox-toolkit - Unofficial Zenotech specific mirror of fox-toolkit; please refer to upstream site for latest version
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
gtkmm - Read-only mirror of https://gitlab.gnome.org/GNOME/gtkmm
CEGUI
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
NanoGUI - Minimalistic GUI library for OpenGL