fltk-rs
flamegraph
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fltk-rs | flamegraph | |
---|---|---|
31 | 47 | |
1,482 | 4,241 | |
2.8% | 2.4% | |
9.5 | 7.4 | |
14 days ago | 4 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fltk-rs
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Explain how to use fltk tile group
I have added a tile example to the repo, it's based on the FLTK example.
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fltk-accesskit: AccessKit integration for fltk
fltk-accesskit is an accesskit integration crate for fltk-rs, the gui crate. It's implemented as an external crate to allow for more experimentation before stabilizing the api, especially since fltk is at version 1.4.
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Which GUI toolkit for Rust today.. few questions...
fltk-rs worked well for me, for a small app.
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no good UI toolkit/framework
Gtk doesn’t require you to write xml, you can write your gui code in Rust. You also have https://github.com/fltk-rs/fltk-rs
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
FLTK
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The state of Rust GUI libraries
The fltk-rs library provides Rust bindings for the FLTK toolkit. The fltk-rs crate supports old architecture with more than 80 customizable widgets and more than four supported theme schemes, including the GTK scheme. You can also use the fltk-theme crate for more customizations.
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fltk-plot - A simple, interactive 2D plotting library using fltk-rs
A friend of mine grew tired of plotting libraries that did not allow adding data points to his plot interactively like you can in Matlab, so he wrote one using FLTK using C++. I refactored his code a bit and then ported to Rust using the fltk-rs crate. Recently I needed this library for a project and I noticed I had not made it publicly available on Github. So I present to you the fltk-plot library!
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fltk-rs version 1.3.0 released
fltk-rs is a Rust bindings crate for FLTK, the cross-platfrom & lightweight gui library.
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What are the best GUI libraries for a potentially “serious”/large project?
Besides GTK I can recommend FLTK. It has been around for a long time and is very stable.
flamegraph
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Rust Tooling: 8 tools that will increase your productivity
You can install cargo-flamegraph with cargo install flamegraph. There are some underlying requirements to be able to use cargo-flamegraph; you will want to take a look at the repo here to make sure you have the right dependencies.
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Need help making sense of these benchmark results
I tried to diagnose the issue with flamegraph, but unfortunately the flamegraph didn't show anything beyond the next call for some reason
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Why is my code so slow ? advent of code 2022, day 16 (basic graph stuff)
having some tools to identify slowness origins (flamegraph is one... but not sure it's the way to go)
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why is my code so slow ? advent of code 2023, day 16 (basic graph stuff)
I'm currently implementing a solution for the first part of the day 16. It work but it is really slow... I'd like to : - understand why - having some tools to identify slowness origins (flamegraph is one... but not sure it's the way to go) - eventually have some clue/solution/idea - have general feedback on what in my "coding style" is not appropriate for rust (I come from java/kotlin/ts even if I've already coded a bit in c/c++) : for example I love iterator & sequence but i feel they are not really suited to overuse in rust (mostly because of async & result).
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how expensive is an operation?
Use a profiler. Flamegraph is a good way to visualise profiler output. This lets you identify which functions are taking up a large amount of time - and hence helps you identify where to focus your optimisation efforts.
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Slow Rust Redis
You tried trying to see what takes the most time under load via flames? https://github.com/flamegraph-rs/flamegraph
- making a virtual machine in rust
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Need help with rust performance
Well, in cases like that the answer is straight forward, use a profiler like https://github.com/flamegraph-rs/flamegraph
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superdiff - a way to find similar code blocks in projects (comments appreciated)
I don't see any obvious problems with your algorithm. I've had luck using cargo-flamegraph to identify the slow parts of my code. That's going to show you which parts to focus on improving the performance of!
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Data-driven performance optimization with Rust and Miri
From the readme of cargo flamegraph:
What are some alternatives?
iced - A cross-platform GUI library for Rust, inspired by Elm
cargo-flamegraph - Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
tracing - Application level tracing for Rust.
gtk4-rs - Rust bindings of GTK 4
tensorflow_macos - TensorFlow for macOS 11.0+ accelerated using Apple's ML Compute framework.
gtk-rs - Rust bindings for GTK 3
heaptrack - A heap memory profiler for Linux
druid - A data-first Rust-native UI design toolkit.
hashbrown - Rust port of Google's SwissTable hash map
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
snmalloc-rs - rust bindings of snmalloc