FlatBuffers
Kryo
FlatBuffers | Kryo | |
---|---|---|
50 | 4 | |
23,184 | 6,185 | |
0.7% | 0.5% | |
8.5 | 8.7 | |
7 days ago | 6 days ago | |
C++ | HTML | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
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FlatBuffers
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JSON vs FlatBuffers vs Protocol Buffers
According to the official website:
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gRPC: The Bad Parts
> Protobuf is intentionally designed to NOT require any parsing at all.
As others have mentioned, this is simply not the case, and the VARINT encoding is a trivial counterexample.
It is this required decoding/parsing that (largely) distinguishes protobuf from Google's flatbuffers:
https://github.com/google/flatbuffers
https://flatbuffers.dev/
Cap'n Proto (developed by Kenton Varda, the former Google engineer who, while at Google, re-wrote/refactored Google's protobuf to later open source it as the library we all know today) is another example of zero-copy (de)serialization.
- FlatBuffers – an efficient cross platform serialization library for many langs
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Cap'n Proto 1.0
I don't work at Cloudflare but follow their work and occasionally work on performance sensitive projects.
If I had to guess, they looked at the landscape a bit like I do and regarded Cap'n Proto, flatbuffers, SBE, etc. as being in one category apart from other data formats like Avro, protobuf, and the like.
So once you're committed to record'ish shaped (rather than columnar like Parquet) data that has an upfront parse time of zero (nominally, there could be marshalling if you transmogrify the field values on read), the list gets pretty short.
https://capnproto.org/news/2014-06-17-capnproto-flatbuffers-... goes into some of the trade-offs here.
Cap'n Proto was originally made for https://sandstorm.io/. That work (which Kenton has presumably done at Cloudflare since he's been employed there) eventually turned into Cloudflare workers.
Another consideration: https://github.com/google/flatbuffers/issues/2#issuecomment-...
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Anyone has experience with reverse engineering flatbuffers?
Much more in the discussion of this particular issue onGitHub: flatbuffers:Reverse engineering #4258
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Flatty - flat message buffers with direct mapping to Rust types without packing/unpacking
Related but not Rust-specific: FlatBuffers, Cap'n Proto.
- flatbuffers - FlatBuffers: Memory Efficient Serialization Library
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How do AAA studios make update-compatible save systems?
If json files are a concern because of space, you can always look into something like protobuffers or flatbuffers. But whatever you use, you should try to find a solution where you don't have to think about the actual serialization/deserialization of your objects, and can just concentrate on the data.
- QuickBuffers 1.1 released
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Choosing a protocol for communication between multiple microcontrollers
Or, as an alternative to protobuffers, there's also flatbuffers, which is lighter weight and needs less memory: https://google.github.io/flatbuffers/
Kryo
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gRPC on the client side
Other serialization alternatives have a schema validation option: e.g., Avro, Kryo and Protocol Buffers. Interestingly enough, gRPC uses Protobuf to offer RPC across distributed components:
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How to quickly speed up Java serialization
Use Kryo Serialization with setRegistrationRequired(false): https://github.com/EsotericSoftware/kryo
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Marshaling objects in modern Java
If you need something quick and dirty to replace the default java serialization with zero configuration needed, use Kryo
- Downsides to using sun.misc.unsafe for serialization (assuming the code is thoroughly-tested)?
What are some alternatives?
Protobuf - Protocol Buffers - Google's data interchange format
FST - FST: fast java serialization drop in-replacement
MessagePack - MessagePack implementation for C and C++ / msgpack.org[C/C++]
MessagePack - MessagePack serializer implementation for Java / msgpack.org[Java]
protostuff - Java serialization library, proto compiler, code generator
cereal - A C++11 library for serialization
PHP Serializer - A Java library for serializing objects as PHP serialization format.
Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library
jackson-annotations - Core annotations (annotations that only depend on jackson-core) for Jackson data processor
SBE - Simple Binary Encoding (SBE) - High Performance Message Codec