flame
melos
Our great sponsors
flame | melos | |
---|---|---|
30 | 6 | |
8,727 | 1,003 | |
1.9% | 3.8% | |
9.6 | 8.5 | |
3 days ago | 7 days ago | |
Dart | Dart | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flame
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Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
Check out Flame - https://github.com/flame-engine/flame
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Flutter and Apple Vision Pro
In the Flame discussions page, there is a request for 3D, and Flame developers write that they will be happy to start working on support once when Impeller is stable on most major platforms. So what can the community do? 1) Create discussion topics, just like these posts. Or in other discussion forums. 2) Learn about Impeller, Filament, Flame, and Flutter and be willing to contribute to their development. 3) Join Flame now and try to do something or contribute. 4) Study the implementation of Flutter 3D, and try to do something together with ARCore or ARKit plugins.
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Finding Open source Projects to contribute
If you're interested in game development, the Flame https://flame-engine.org/ team would be grateful for help with fixing bugs in their's engine 🙏
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How to build a real-time multiplayer game with Flutter Flame
Flutter is a UI library to build apps that run on any platform, but it can also build interactive games thanks to an open-source game engine built on top of Flutter called Flame. Flame takes care of things like collision detection or loading image sprites to bring game development to all the Flutter devs. We can take it a step further to introduce real-time communication features so that players can play against each other in real-time.
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What game engine to use for a 2D interface only game
I'd recommend Flutter for this. It's already a UI framework, highly portable (Android, iOS, Windows, Linux, macOS, and web so far), very easy to do custom UI in, and if you do end up needing a game engine, you can embed Flame as a widget anywhere in the UI.
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How to manage your Flutter monorepos
You could write your own bash script or CLI to help manage these tasks. However, this costs you some time. In order to deal with these tasks more quickly, you can use community tools, like Melos, Very Good CLI, or Sidekick. In this article, we are going to use Melos. Melos is also used by repositories like FlutterFire, AWS Amplify (Flutter), Flame, and Plus Plugins.
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Important links and places
Also their main website has many links: https://flame-engine.org/
- Steamworks | Package New Version
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A Open Source 2D RPG Game Engine
https://flame-engine.org/ https://pub.dev/packages/quill https://pub.dev/packages/spritewidget https://pub.dev/packages/illume
melos
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Start the monorepo flutter project
Install melos (more details about melos: https://melos.invertase.dev/)
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How to manage your Flutter monorepos
You could write your own bash script or CLI to help manage these tasks. However, this costs you some time. In order to deal with these tasks more quickly, you can use community tools, like Melos, Very Good CLI, or Sidekick. In this article, we are going to use Melos. Melos is also used by repositories like FlutterFire, AWS Amplify (Flutter), Flame, and Plus Plugins.
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Are you using monorepos?
Melos has been super useful for us in being able to write shortcuts to run all our unit tests and dart analyze for a combination of packages - to ensure that whenever we update a package which is shared between the mobile app and web app.
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
imperative-flutter - Manage the state of your widgets using imperative programming concepts.
forge2d - A Dart port of Box2D
nakama-flutter - Dart / Flutter client for Nakama server.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
riverpod - A reactive caching and data-binding framework. Riverpod makes working with asynchronous code a breeze.
flutter-go - flutter 开发者帮助 APP,包含 flutter 常用 140+ 组件的demo 演示与中文文档
boxy - Overcome limitations of built-in layouts, advanced flex, custom multi-child layouts, slivers, and more!
flutterfire - 🔥 A collection of Firebase plugins for Flutter apps.
flame_forge2d - Package to add box2d support for the Flame game engine
freezed - Code generation for immutable classes that has a simple syntax/API without compromising on the features.
dashboy - Gameboy Emulator implemented by pure Dart