firebase-rules
Pion WebRTC
Our great sponsors
firebase-rules | Pion WebRTC | |
---|---|---|
1 | 85 | |
7 | 12,664 | |
- | 1.9% | |
1.8 | 8.9 | |
almost 3 years ago | 3 days ago | |
TypeScript | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
firebase-rules
-
Ask HN: What are some tools / libraries you built yourself?
Night Patrol - https://github.com/jahed/night-patrol
I got tired of passing flags to Nightwatch to filter tests and looking through results to re-run failures. So I made an interactive CLI for all of that. I stopped using this once I moved to Cypress but even with Cypress' web interface, I feel something like Night Patrol would be a lot more productive.
Firebase Rules - https://github.com/jahed/firebase-rules
I didn't like how Firebase's RTDB rules were expressions in JSON strings so I built a library to build them using a lisp-like syntax to compose and re-use rules. Firebase also has its own rules language (Bolt) but I'd rather not learn and maintain yet another tool-specific language.
Promises - https://github.com/jahed/promises
This isn't a complete solution yet, I didn't get time to refine the API. But I really prefer using Promises as result types (a.k.a. either, left/right) rather than using async/await/try/catch. It's so much more powerful to write code in a way that doesn't care if your functions are async or sync. Again, kind of like a lisp, there's also power in not being tied to a language's keywords and being able to provide a more tailored vocabulary.
Pion WebRTC
- VoRS: Vo(IP) Simple Alternative to Mumble
- Golang WebRTC. How to use Pion šRemote Controller
- Pure Go Implementation of the WebRTC API
-
Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
-----
I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamerās webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
-
Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
-
Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks arenāt as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
-
Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
-
Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
htmx - </> htmx - high power tools for HTML
mediasoup - Cutting Edge WebRTC Video Conferencing
null - reasonable handling of nullable values
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
tera - A template engine for Rust based on Jinja2/Django
janus-gateway - Janus WebRTC Server
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
aiortc - WebRTC and ORTC implementation for Python using asyncio
Nullboard - Nullboard is a minimalist kanban board, focused on compactness and readability.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
lowdefy - The config web stack for business apps - build internal tools, client portals, web apps, admin panels, dashboards, web sites, and CRUD apps with YAML or JSON.
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.