Firebase
Adapty
Our great sponsors
Firebase | Adapty | |
---|---|---|
27 | 15 | |
5,195 | 350 | |
5.3% | 2.9% | |
9.7 | 9.2 | |
5 days ago | 4 days ago | |
Objective-C | Swift | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Firebase
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Google Groups ending support for Usenet
https://github.com/firebase/firebase-ios-sdk/issues/6115
https://github.com/material-components/material-components-w...
Two examples that come to mind but there are plenty
- It's 2023 and you still can't build iOS Firebase apps with Bazel
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Swift Package Manager cannot select libraries from repo
I'm trying to follow some guides on integrating firebase into a project and every video / every screenshot I can see allows you to select which libraries you want to import into the project from a repo as per here https://github.com/firebase/firebase-ios-sdk/blob/master/docs/resources/swiftpm_step3.png however when I'm trying to do that with Xcode I don't get any tick boxes on the left side, and as I scroll that list, if I select "none" as a target once I scroll past / to them they reset to the project? Also worth saying I tried with aws amplify to see if the same thing happens and it does.
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unable to add firebase package to project in xcode: authentication failed because no credentials were provided
similar to this issue https://github.com/firebase/firebase-ios-sdk/issues/7777
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Firebase Analytics: "Cannot get flag for unregistered flag" error
There could be an issue while trying to use firebase analytics if it's not yet initialized completely. Read something similar in this GitHub issue thread
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Firebase VS db3 - a user suggested alternative
2 projects | 16 Jan 2023
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Contextual closure type '(DataSnapshot, String?) -> Void' expects 2 arguments, but 1 was used in closure body
I noticed this on GitHub: https://github.com/firebase/firebase-ios-sdk/issues/10208 which seems to match your problem.
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API Server - moving to Express?
I have to ask, why not access firebase directly from your swift app? Firebase is a backend as a service and has iOS SDKs: https://github.com/firebase/firebase-ios-sdk
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How to do Deferred Deep Linking in React Native ?
Yes, that was my initial thought. It only works on default domains (no custom), see this: https://github.com/firebase/firebase-ios-sdk/issues/6489
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Dynamic Links pass through from Appstore to iOS App
It does show an OS alert about the pasteboard usage, which isn't ideal but I guess there's not much we can do about that. More info here: https://github.com/firebase/firebase-ios-sdk/tree/master/FirebaseDynamicLinks
Adapty
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SwiftUI-based demo application
Please check it out https://github.com/adaptyteam/AdaptySDK-iOS/tree/master/Example/SwiftUI it would be helpful for me to know the opinion of experts like you. Thanks!
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iOS SDK for mobile in-app purchases with SwiftUI-based demo application
Hi folks, I added a SwiftUI-based demo application to our main SDK. This is my first experience with iOS development, and I want to know what experienced guys like you think. https://github.com/adaptyteam/AdaptySDK-iOS/tree/master/Example/SwiftUI
- Easy iOS SDK for growing mobile in-app purchases.
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How do I build in-app subscription analytics in Amplitude?
A possible solution is to use any services for subscription analytics which offer a smooth integration with Amplitude. Try checking out Adapty.io or Revenue Cat.
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How do you develop free subscription for a limited time on iOS or Android?
Another way is to temporarily change a price on a paywall and its design. For this purpose, you can design and code a new paywall and release a new version of the app. I do it the easier way, I use Adapty for it, so I don’t have to submit an app for the App Review every time I want to change something on my paywall.
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best practices for in-app subscriptions in Swift
The only ‘but’ here is that the server-side validation is hard to develop, because you need to think about numerous scenarios like refunds,, billing issues, intro/promo offers, family sharing, cross-grading, downgrading, a product unavailable for renewal, you name it. So at last I settled on using an off-the-shelf solution. I chose Adapty for that, because I like the simplicity of integration and the interface.
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Subscriptions in an iOS app
In my experience, you should almost never try implementing subscriptions by yourself, because it’s time-consuming and tedious. It's much faster and safer to just use a off-the-shelf solutions, like Adapty.io or RevenueCat.
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Any flutter + revenue cat experts who can guide me with revenue cat? Would be much appreciated
Hey! I happy to help with Adapty (https://adapty.io) — we have simpler and more flexible SDK design which I bet you like.
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Adapty VS Qonversion - Mobile app subscription analytics - a user suggested alternative
2 projects | 23 Sep 2021
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Web app vs mobile app in 2021
BTW we're developing Adapty (https://adapty.io/) — an all-in-one service for mobile subscriptions with support of any web payments!
What are some alternatives?
android-emulator-m1-preview - A place to store preview versions of Android Emulator on Apple Silicon and provide instructions/support.
purchases-ios - In-app purchases and subscriptions made easy. Support for iOS, watchOS, tvOS, macOS, and visionOS.
Apphud - Build, Measure and Grow iOS subscription business
twitter-kit-ios
algoliasearch-client-swift - ⚡️ A fully-featured and blazing-fast Swift API client to interact with Algolia.
firebase-cpp-sdk - Firebase C++ SDK
playkit-ios - PlayKit: Kaltura Player SDK for iOS
AppAuth-iOS - iOS and macOS SDK for communicating with OAuth 2.0 and OpenID Connect providers.
rides-ios-sdk - Uber Rides iOS SDK (beta)