filament
FlaxEngine
Our great sponsors
filament | FlaxEngine | |
---|---|---|
27 | 18 | |
16,968 | 5,363 | |
1.4% | 2.0% | |
9.8 | 9.9 | |
6 days ago | 2 days ago | |
C++ | C# | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
filament
-
Filament – A Language for Fearless Hardware Design
Also: Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform.
-
Looking for resources / mentor
Also beginner here, I think you can learn other's codes to get a better understanding of the API by learning how others can abstract these concept into higher level. They're many great projects out there like Google's pbr renderer filament https://github.com/google/filament, AMD's gltf sample https://github.com/GPUOpen-LibrariesAndSDKs/glTFSample and also as many suggested, the Sascha Willems's repos https://github.com/SaschaWillems and the official sample https://github.com/KhronosGroup/Vulkan-Samples
-
Flutter and Apple Vision Pro
In the Flame discussions page, there is a request for 3D, and Flame developers write that they will be happy to start working on support once when Impeller is stable on most major platforms. So what can the community do? 1) Create discussion topics, just like these posts. Or in other discussion forums. 2) Learn about Impeller, Filament, Flame, and Flutter and be willing to contribute to their development. 3) Join Flame now and try to do something or contribute. 4) Study the implementation of Flutter 3D, and try to do something together with ARCore or ARKit plugins.
-
Appleseed – open-source, physically-based global illumination rendering engine
Anyone know much about how this compares to Filament by Google?
-
Searching for Reliable Cross-Platform Rendering Framework (C/C++)
Have you tried Filament? https://google.github.io/filament/
-
Why aren't there constantly more shading languages popping up all the time like other languages?
There are a handful of other examples out there of high-level shading languages - Cg (long deprecated), whatever Filament Material system uses (example), and various GLSL preprocessors (example).
-
How can I display 3D models now that SceneForm is deprecated?
Filament is an option: https://github.com/google/filament
-
I love making games with Javascript and the HTML5 canvas. Can I do something similar in c++?
filament
-
GLTF\PBR Shader - Open Source?
Google Filament is the first thing that comes to mind for me, not sure if that's appropriate for what you're looking for though.
- How do I read and work with advanced code?
FlaxEngine
-
Not only Unity...
Flax (MIT/C++) https://github.com/FlaxEngine/FlaxEngine
-
I would say to Unity developers, don't use Godot.
For 3D games, check out the engine: Stride Engine or Flax Engine.
-
Alternative Game Engines for Marooned Unity Developers
Flax Engine: C# and C++, Global Illumination system, Visual scripting, Full Source Code Available, 4% royalties after $250,000 (threshold is per quarter, not all time). The engine honestly looks really good, so it could be worth taking a closer look, but does lack tutorials.
- List of Unity alternatives
- Unity: We Have Heard You
- Why is there a lack of cool repos?
-
Unity Face Mass Protest After CEO Purchases Malware Company, Lays Off Hundreds, & Calls Devs Idiots
Flax (4% royalty after 100k revenue) looks to be the most Unity-like, and seems to be pretty polished, if also new and lacking features. That's all I know about it so far. Its pricing model is similar to Unreal's and, like Unreal, it's source-available (but not truly open-source).
-
[PC Gamer] Unity is merging with a company who made a malware installer
I'm in the same boat. Only thing I've found so far that's even remotely close is Flax Engine.
-
Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
I'm not advocating anyone switch to it for a serious production but I've been following Flax for a while:https://flaxengine.com/
-
What engine/framework would be the best in my case?
FlaxEngine - I know I know, you mentioned 2D games, but if you ever wanna try out a 3D engine Flax is awesome.
What are some alternatives?
android-3D-model-viewer - Android OpenGL 2.0 application to view 3D models. Published on Play Store
Godot - Godot Engine – Multi-platform 2D and 3D game engine
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
compose-samples - Official Jetpack Compose samples.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
rust-skia - Rust Bindings for the Skia Graphics Library
OpenSceneGraph - OpenSceneGraph git repository
Stride Game Engine - Stride Game Engine (formerly Xenko)
ogre-next - aka ogre v2 - scene-oriented, flexible 3D C++ engine
bevy - A refreshingly simple data-driven game engine built in Rust
PhoneVR - Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, iVRy, Trinus etc etc.