fieldplay VS react-native-gcanvas

Compare fieldplay vs react-native-gcanvas and see what are their differences.

react-native-gcanvas

react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) (by flyskywhy)
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fieldplay react-native-gcanvas
2 2
1,167 194
- -
4.8 7.0
3 months ago 4 months ago
JavaScript JavaScript
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fieldplay

Posts with mentions or reviews of fieldplay. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-16.

react-native-gcanvas

Posts with mentions or reviews of react-native-gcanvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-06.

What are some alternatives?

When comparing fieldplay and react-native-gcanvas you can also consider the following projects:

THREE.MeshLine - Mesh replacement for THREE.Line

WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)

particle-system-webgl - A WebGL particle system capable of creating beautiful patterns due to the usage of symmetry.

Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT

GdPerfMonitor - Performance monitoring plot scene for Godot

Proton - Javascript particle animation library

ux-dx - The core for UX Components and UX Animate

mz-particles - TypeScript library for creating particle effects on canvas.

GoGL - OpenGL Engine/Tool built in Golang

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL