ferium
feather
Our great sponsors
ferium | feather | |
---|---|---|
17 | 19 | |
1,019 | 2,546 | |
2.6% | 0.4% | |
8.5 | 2.6 | |
about 2 months ago | 6 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ferium
- I'm unable to download the modpack due to using Linux.
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Building a Fabric-based pack on Linux
Not sure exactly what you're looking for, but I think my mod manager ferium. It is a CLI though, but you are on Linux after all so I assume you should be fine with it. Ferium will add all the required dependencies of a mod, it will prompt you for optional dependencies, and you can also add any other mods and they will all be stored in one nice file. You can then upgrade to the latest versions at any time.
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error while opening fabric
curseforge is bloat, use Ferium
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tried to play better minecraft modpack but this error showed uo (crash log in the comments)
(I recommend Ferium)
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Fabric console commands not readable
dont use repeat mods, remove the older teralith, also update all of your mods, I recomend ferium
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Mojang are redeeming themselves with this update
not to sound annoying, but i reccomend https://github.com/gorilla-devs/ferium it works with any launcher and is like really easy
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For the people checking my profile because of the enchantment glint pack, here's a download (and eventually planet minecraft link)
On the topic of updating mods, are you tired of performing that repetitive task? If you’re not already using it, I can recommend ferium. It’s a command line mod management utility that keeps your mods up to date with a command. It is also open source. https://github.com/gorilla-devs/ferium
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PolyMC WAS NOT compromised
GD is too busy for my taste--I'm honestly looking at some command-like launchers like ferium (also from GorillaDevs) or portablemc (because 🐍 python 🐍), but I'm also giving it a day to see how quickly "PlaceholderMC"* gets off the ground.
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Switch off of PolyMC ASAP
ferium isn't a launcher, it's a command line mod manager/updater, but it does support curse and handling modpacks, just point it to an instance's mods folder https://github.com/gorilla-devs/ferium/
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PolyMC compromised apparently according to essential mod devs
Ferium?
feather
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I’m on a crusade
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
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A guide to setting up a cloud server network
- What server software or framework to use. Ideally, if you dont need too much vanilla features (world generation, all mobs & items implemented, etc), I'd use something lightweight that is not based off of the vanilla server software. There are a few projects like this on github, including: https://github.com/Minestom/Minestom , https://github.com/feather-rs/feather , https://github.com/KryptonMC/Krypton , https://github.com/df-mc/dragonfly (bedrock). Which one you use will probably depend mostly on your preference. - You will need a way to store data separate from the servers. A database like postgres should work. There are a lot of different databases tho!
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What would you rewrite in Rust?
There has been some work... feather mc server and piston's hematite client This client also seems to be in active development: Leafish
- Minecraft - Rust Edition
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But guys, if you had to choose?.....
There is the feather port of Minecraft server. Lacking a gui but the serve could easily reach parity with some community help
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Handling minecraft-like worlds in a rusty way?
As far as your enum idea goes, I don't directly see a place for storing chunk data in an enum (in the way that you would with Some(T). But, totally OK to store your block types that way (as feather-rs does)
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Feather: A Minecraft server implementation in Rust
The insight contributors chart is usually a good clue. It’s not perfect because it only shows the main branch configured in GitHub and some project haven’t merged to main in years.
Still, it’s good to see how many real contributors a project has, and how active they are over time.
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Compile the Minecraft Server (Java Edition) to Native with GraalVM Native Image
In a similar vein, there is also a Rust-based Minecraft server implementation:
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Sandboxed plugins in Rust
I think feather's plugin system is pretty cool
What are some alternatives?
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
MCHPRS - A multithreaded Minecraft server built for redstone.
PackSquash - 📦 Minecraft: Java Edition resource and data pack optimizer which aims to achieve the best possible compression, performance and protection, improving pack distribution, storage and in-game load times.
starsector-mod-manager-rust - A mod manager for Starsector, a space fleet-battle and economics simulator. This time written in Rust.
ferium - Fast and multi-source CLI program for managing Minecraft mods and modpacks from Modrinth, CurseForge, and Github Releases [Moved to: https://github.com/gorilla-devs/ferium]
PrismLauncher - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
mcsoft-auth - Authenticate to Minecraft using the Microsoft Authentication Scheme from Rust.
curseforge_to_multimc - Links CurseForge instances to MultiMC instances
stork - 🔎 Impossibly fast web search, made for static sites.
cuberite - A lightweight, fast and extensible game server for Minecraft