factoriolab
verilog2factorio
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factoriolab | verilog2factorio | |
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192 | 12 | |
431 | 698 | |
3.5% | - | |
8.9 | 3.3 | |
5 days ago | 6 months ago | |
TypeScript | TypeScript | |
MIT License | GNU General Public License v3.0 only |
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factoriolab
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TIL: Do not underestimate the production you need to make even a trickle of module 3s! (Mini base tour)
here's another: https://factoriolab.github.io/
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Vanilla 500spm Problems
Got everything built out for 500 spm using the online calculator (This one: https://factoriolab.github.io/) and when I was done I found a few issues.
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~87% of iron is used for steel and green circuits
https://factoriolab.github.io/ is the same but better than Kirk McDonalds in many ways.
- Space exploration recipes
- Beginner here, is there any tips to make this like way smaller. At this point idek how ima do the other sciences
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Is this basic rubber/plastic setup as clever as it seems ?
I recommend the factoriolab calculator for satisfactory it's very powerful.
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Blueprints - black box or bulk single?
If you build everything correctly, there are no need to concern about the ratio of proliferator. Factoriolab is your friend to help you calculate how many of those proliferators are need.
- 248k mod and insane stone requirements?
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can anyone tell some "golden ratios" for a beginner
Kirk's calc is superseded by https://factoriolab.github.io
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[IR3] Are Burner Miners actually cleaner than Steam Miners when burning charcoal?
To calculate the cost of burner inserters, I used 286 swings per coal (from my own testing), and then added additional mines to a factorio calculator to account for supplying the burners. Then I calculated the burner swings needed to supply the additional mines, and added even more mines to supply that, and repeated that process three times, after which the the tenth's place did not change. These additional miners providing fuel are not counted for useful output. I did not count the negative pollution from forestries.
verilog2factorio
- Verilog2factorio: Compile Verilog into Factorio Blueprints
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Interactive Chess on Factorio CPU
It's cool that you're actually building a whole toolchain and implementing existing ISA properly, unlike me that just winged it as I went. I've found a few projects when I made mine that might be helpful for you: https://github.com/Redcrafter/verilog2factorio https://github.com/Halke1986/factorio-riscv
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JavaScript, like HTML, is not a programming language.
As well was what the sibling comment linked, there's this for Factorio, if you know that game.
- Functorio
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IMPORTANT QUESTION! WHAT ARE THEESE USED FOR???
Compile it to Factorio
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Verilog 2 Factorio: Web Demo
There's more info in the readme, see https://github.com/Redcrafter/verilog2factorio.
- Seven Years of Factorio Friday Facts
- Compile Verilog into Factorio blueprints
- Time to call in sick - Compile verilog (a hardware description language) into factorio blueprints
- Verilog2Factorio: Compile verilog code to into combinators
What are some alternatives?
FactoryPlanner - A mod for Factorio. Allows you to plan out your production in detail.
mitosis - Write components once, run everywhere. Compiles to React, Vue, Qwik, Solid, Angular, Svelte, and more.
yafc - Powerful Factorio calculator/analyser that works with mods
MinecraftHDL - A Verilog synthesis flow for Minecraft redstone circuits
Foreman2 - Visual planning tool for Factorio
Svelte - Cybernetically enhanced web apps
factorio-lab-tools - Lua parser to build data and icons for FactorioLab base recipe sets
factorio-computer - A computer built in vanilla Factorio
factorio-blueprint-visualizer - A python library to artfully visualize Factorio Blueprints and an interactive web demo for using it.
factorio-riscv - riscv cpu implementation in factorio combinators
FactorioSimulation - Multiple tools for factorio stuff, most notably the belt balancer analyzer.