factoriolab
ksp-visual-calculator
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factoriolab | ksp-visual-calculator | |
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153 | 6 | |
274 | 15 | |
4.4% | - | |
7.2 | 0.0 | |
5 days ago | 13 days ago | |
TypeScript | TypeScript | |
MIT License | GNU General Public License v3.0 or later |
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factoriolab
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too overwhelmed
yes, you can start building the house from the roof, as you suggest, or you can use some kind of planner, and start building from the ground.
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Any recommendations on some useful planning tools?
factoriolab.github.io - my favorite, but if you need a tool for layout, not a calculator - I'm using my imagination
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Got overwhelmed by Rocket science packs in SE
I can recommend https://factoriolab.github.io
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I WILL automate blue science this time
You mean the best one, so factoriolab[https://factoriolab.github.io ] aren't you?
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Mod to calculate how many assemblers a full belt will support?
There are also online calculators for this: https://factoriolab.github.io
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I am having a hard time reading and understanding the ratios on the factorio cheat sheet. Red science makes sense, I need to make 1 gear/s to supply 10 red science assemblers. But beyond that I don't understand.
https://factoriolab.github.io/ is pretty similar, but also supports mods and some more options
You might be interested in checking out factoriolab or kirkmcdonald. Both tools work great for planning the amount of machines needed to make a specific factory.
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Is there a place (not in-game) to find all the recipes from space exploration without opening the game?
FactorioLab has recipes from several popular mods, including SE, K2, SE+K2, Py, PyAL, A&B, SeaBlock and more.
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How do you like to plan your factory layout?
I mostly make extensive use of factoriolab online calculator. How much planning I'm doing also changes throughout the game:
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External tools to design production chains?
There's a production chain calculator called FactorioLab which already supports several games beyond just Factorio, and had some discussion about supporting Captain of Industry, but doesn't yet. I would guess there hasn't been a lot of work into it yet because CoI is still relatively early, and has had some significant recipe changes.
ksp-visual-calculator
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KSP CommNet Planner
Thanks! This is really helpful feedback, I totally agree with all these points (checkout the github repo issues for some of them already there, and more to come)
What are some alternatives?
yafc - Powerful Factorio calculator/analyser that works with mods
Foreman2 - Visual planning tool for Factorio
nosgestesclimat-site - Estimez votre empreinte climat - le code du site
factorio-lab-tools - Lua parser to build data and icons for FactorioLab base recipe sets
factorio-blueprint-visualizer - A python library to artfully visualize Factorio Blueprints and an interactive web demo for using it.
FactoryPlanner - A mod for Factorio. It allows you to plan out your production in detail.
kos-language-server - A language server for the Kerboscript (kOS) a language for Kerbal Space Program
jira-clone-angular - A simplified Jira clone built with Angular, ng-zorro and Akita
FactorioSimulation - Multiple tools for factorio stuff, most notably the belt balancer analyzer.
bridge. - Minecraft Add-on Editor | We strive to provide the best development experience possible
d3-sankey-circular - A fork of the d3-sankey library to allow circular links.
verilog2factorio - This project will compile verilog (a hardware description language) into factorio blueprints.