factoriolab
FactoryPlanner


factoriolab | FactoryPlanner | |
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193 | 64 | |
645 | 112 | |
1.2% | 2.7% | |
9.0 | 9.6 | |
15 days ago | 10 days ago | |
TypeScript | Lua | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
factoriolab
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Factorio – Visualizing construction material dependencies
(gifs readme at [https://github.com/shpaass/yafc-ce/blob/master/Docs/Gifs.md])
The flowcharts are generally made with Foreman2 [https://github.com/DanielKote/Foreman2], yet another external tool
Both the calculator websites, https://factoriolab.github.io and https://kirkmcdonald.github.io also have both Sankey and Box-line flow diagrams
In-game calculator mods are Rate Calculator (that just shows the production ratios of selection), Helmod and Factory planner, don't have flow diagrams afaik
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But with the new 2.0 DLC Quality and Recycling mechanics which makes every graph connection quintuple and bidirectional, the difficulty to calculate what's the best way to craft something of high quality is going to skyrocket
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TIL: Do not underestimate the production you need to make even a trickle of module 3s! (Mini base tour)
here's another: https://factoriolab.github.io/
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Vanilla 500spm Problems
Got everything built out for 500 spm using the online calculator (This one: https://factoriolab.github.io/) and when I was done I found a few issues.
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~87% of iron is used for steel and green circuits
https://factoriolab.github.io/ is the same but better than Kirk McDonalds in many ways.
- Space exploration recipes
- Beginner here, is there any tips to make this like way smaller. At this point idek how ima do the other sciences
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Is this basic rubber/plastic setup as clever as it seems ?
I recommend the factoriolab calculator for satisfactory it's very powerful.
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Blueprints - black box or bulk single?
If you build everything correctly, there are no need to concern about the ratio of proliferator. Factoriolab is your friend to help you calculate how many of those proliferators are need.
- 248k mod and insane stone requirements?
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can anyone tell some "golden ratios" for a beginner
Kirk's calc is superseded by https://factoriolab.github.io
FactoryPlanner
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Hello, this is the first time I'm posting, I wanted to know what you think of my automatic red and green science system, I'm still quite new in the factory and I haven't made much progress yet because I always get caught up in madness and delete the world and start again.
(Or you can just use a site like factoriolab or a mod like factory planner to do the math for you and have perfect ratios anyway. The only wrong way to play is whatever way you don't find fun.)
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isnt this bus massive for early - mid game?
Use Factory Planner to figure this kind of stuff out. https://mods.factorio.com/mod/factoryplanner
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SE fatigue
SE has quite complex recpies, especially for space science and processing of the new ores. I would have stopped playing a long time ago if it hadn't been for planner mods like Factory Planner ( https://mods.factorio.com/mod/factoryplanner ). I found Helmod's interface to be rather complicated so I mostly use Factory Planner even though I keep both around (Helmod provides some additional options like planning your build around the amount of available ingredients or number of crafting machines). With the "matrix solver" feature, you can plan a factory layout that produces the amount of materials you need and takes care of most/all byproducts. This makes the process of planning fun instead of tedious and then putting it in action and watching your new factory section go brrrrrr as it produces a new shiny thing for you to enjoy feels very rewarding.
- Reactors
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Applying a tech research cost multiplier to a Seablock run
Using a planner like YAFC, Foreman, Helmod, and Factory Planner is highly recommended. Also, the following mods are recommended for a megabase needed to finish a high-multiplier game:
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Havent played for a while, what are the best QOL mods?
FactoryPlanner or Helmod - Helps designing production chains. Quite complex at start, but well worth it. Factory Planner is the newer and cleaner design.
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Right mods for Modded Minecraft Expert Pack & Satisfactory Lover
Factory planner. This mod allows you to plan out the production before hand (makes making everything pretty way easier as you know how many machines are needed)
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creating sand in se + k2
Secondarily, you could use a mod like Helmod and/or Factory Planner to help you figure out how to make items. These mods are better focused for chains - i.e. breaking down an item (e.g. a science pack) down into smaller parts (e.g. ores), but they can also serve the function of letting you know which machine to use for which recipe.
- Excluding red belts, what are some ways I can improve the throughput as my ore line descends
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Space exploration calculator???
I personally use the Factory Planner mod because it has some nice in-game features like automatic blueprints from the calculation.
What are some alternatives?
factorio-blueprint-visualizer - A python library to artfully visualize Factorio Blueprints and an interactive web demo for using it.
Foreman2 - Visual planning tool for Factorio
ksp-visual-calculator - Online tool for Kerbal Space Program that helps players determine delta-v requirements for a mission, and what type of comms dishes a certain satellite requires.
SeaBlock - Factorio mod pack Sea Block
yafc - Powerful Factorio calculator/analyser that works with mods
factorio-replay-timelapse - Make timelapses from Factorio replay saves!

