vulkan
Haskell bindings for Vulkan (by expipiplus1)
gloss
Painless 2D vector graphics, animations and simulations. (by benl23x5)
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vulkan | gloss | |
---|---|---|
4 | 5 | |
136 | 388 | |
- | - | |
8.2 | 0.0 | |
2 months ago | about 1 year ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vulkan
Posts with mentions or reviews of vulkan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-15.
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Best Functional Language Choice for Real-Time 3d?
You might look at the Vulkan API: https://www.vulkan.org/. There are bindings in many languages, including Haskell (I have personally used https://hackage.haskell.org/package/vulkan).
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[Newcomer] Status of AI, graphics programming and performance in Haskell?
At this point the answer is: yes, we have some. We have sdl2 (https://hackage.haskell.org/package/sdl2), gl (https://hackage.haskell.org/package/gl), OpenGL (https://hackage.haskell.org/package/OpenGL), GLFW (https://hackage.haskell.org/package/GLFW), vulkan (https://hackage.haskell.org/package/vulkan), dear-imgui.hs (https://hackage.haskell.org/package/dear-imgui). There's certainly much more out there - this is a biased list of stuff I've either used or contributed to.
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[ANNOUNCE] Experimental Windows GHC 8.10.5 binary release. Supports Haskell DLLs.
Can it compile vulkan? I was getting linker errors with "too many sections" from it and singletons.
gloss
Posts with mentions or reviews of gloss.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-18.
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Are there more elegant languages for generative art and creative coding?
Haskell is the purest of the pure, and a fun language. Never done graphics with it but I see Gloss looks decent - https://github.com/benl23x5/gloss.
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Can't install WxHaskell on Windows
If you just want to draw stuff on a window, then have a look at gloss (a very simple yet useful interface to OpenGL) and sdl2 (which gives bindings to the SDL library).
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Using gloss on Windows
This question is in the gloss FAQ:
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Best beginner-friendly 2D library
Ideally, I'd like something like gloss in Haskell.
What are some alternatives?
When comparing vulkan and gloss you can also consider the following projects:
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
OpenGL - Haskell bindings to OpenGL
nanovg - NanoVG Haskell bindings
GLUT - Haskell bindings to GLUT
brick - A declarative Unix terminal UI library written in Haskell
Rasterific - A drawing engine in Haskell
pcf-font - PCF font parsing and rendering library.
Chart - A 2D charting library for haskell
rhythm-game-tutorial - Create a rhythm game with Haskell!
blank-canvas - A Haskell API into HTML5 Canvas
gloss-accelerate - Extras to interface Gloss and Accelerate
gloss-juicy - /!\ This is the old repository /!\ New maintainer: https://github.com/hpacheco/gloss-juicy