EtherCalc
gpuweb
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EtherCalc | gpuweb | |
---|---|---|
15 | 56 | |
2,909 | 4,534 | |
- | 2.1% | |
0.0 | 9.0 | |
over 1 year ago | about 22 hours ago | |
JavaScript | Bikeshed | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
EtherCalc
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PicoCalc
Somewhat random, but spreadsheets continued to evolve after VisiCalc (obviously).
Here is one by the inventor of VisiCalc, Dan Bricklin, on github: https://github.com/DanBricklin/socialcalc
Audrey Tang (who happens to currently serve as the Minister of Digital Affairs of the Republic of China (Taiwan)) created the Node.js port of SocialCalc, EtherCalc: https://github.com/audreyt/ethercalc
Audrey made a fascinating write up of SocialCalc for The Architecture of Open Source Applications https://aosabook.org/en/v1/socialcalc.html
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Looking for project purchase list tracking tool
I think there's several possible solutions: * No-code/low-code database platforms (e.g., NocoDB) * Personal finance manager (e.g., Firefly III) * Spreadsheets (e.g., CryptPad for a full office suite or Ethercalc) * Task management systems (e.g., Vikunja)
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Excel sheet sync across devices
Try CryptPad or EtherCalc.
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alternative to google sheets
Ethercalc, although a bit dated, works ok on docker https://github.com/audreyt/ethercalc
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Rowy: Open-source Airtable alternative on Google Cloud
no, i missed that one when i was searching, but from the homepage and a quick glance through the docs it doesn't seem like it does what i need. what i want is something like react-data-grid [https://github.com/adazzle/react-data-grid] but with a backend component that handles collaborative updates. essentially a stripped down and actively maintained alternative to ethercalc [https://ethercalc.net/]
baserow had a lot of what i wanted, but the top-level feature set seemed very oriented towards a db admin tool rather than a programmatically managed user interface to single tables or views.
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Google Docs will move to canvas based rendering instead of DOM
Well, to be fair Libre Office online exists[0]. However, I believe EtherCalc[1] is faster.
[0] https://www.libreoffice.org/download/libreoffice-online/
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When you share a link to a Google Docs/Spreadsheet you own, does it leak your email?
EtherCalc [FOSS alternative to link based spreadsheet collaboration]
gpuweb
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WebGPU now available for testing in Safari Technology Preview
People keep spreading this incredibly misleading statement, and yours is even more misleading (suggesting Apple opposed a 'GPU WASM')
By all accounts, Apple's /only/ stance was that if WebGPU used SPIR-V it would be a non-starter for them, due to ongoing legal issues between Apple and Khronos.
Apple actually proposed WebHLSL in collaboration with Microsoft, to have HLSL be the standard.
Mozilla employee's stance[0] was that SPIRV was too low level, did not fit with the goals of WebGPU portability and security, and expressed concern that Khronos may add functionality to SPIRV they cannot support in WebGPU like raytracing instructions .. 'So we'd always be on the verge of forking SPIR-V in some way.'
It was also noted by many people that even if a bytecode format was used, it would still have to be translated to the target (HLSL/DXIL, MSL, etc.) in almost the same way a text format would.
Nobody proposed a 'GPU WASM equivalent' or an alternative bytecode format.
The hard truth is that shader compilation is a fucking nightmare, people do not realize how bad it is across the different native APIs. SPIR-V is good, but it doesn't solve that - and presents other challenges if you are a web browser API. Vulkan and SPIRV are not the golden goose many make them out to be.
[0] https://github.com/gpuweb/gpuweb/issues/847#issuecomment-642...
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Show HN: WebGPU Particles Simulation
Yes it is still a bit new. WebGPU is not finished and is still being worked on: https://webgpu.io/
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Capturing the WebGPU Ecosystem
There's a proposal for a "WebGPU compatibility mode" which also works on older devices:
WebGPU currently doesn't support the "bindless" resource access model (see: https://github.com/gpuweb/gpuweb/issues/380).
The "max number of sampled texture per shader stage" is a runtime device limit, and the minimal value for that seems to be 16. So texture atlasses are still a thing in WebGPU.
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Why aren't we using highly efficient int8 calcualtions in quants? (maybe eli14?)
There's even an implementation under discussion to have the dp4a instruction added to WebGPU (https://github.com/gpuweb/gpuweb/issues/2677)
- WebGPU – All of the cores, none of the canvas
- [Rust_Gamedev] WGSL est-il un bon choix?
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I want to talk about WebGPU
Shared memory, yes, with the goodies: atomics and barriers. We rely on that heavily in Vello, so we've pushed very hard on it. For example, WebGPU introduces the "workgroupUniformLoad" built-in, which lets you broadcast a value to all threads in the workgroup while not introducing potential unsafety.
Tensor cores: I can't say there are plans to add it, but it's certainly something I would like to see. You need subgroups in place first, and there's been quite a bit of discussion[1] on that as a likely extension post-1.0.
- Chrome ships WebGPU (available by default in Chrome 113)
What are some alternatives?
CryptPad - Collaborative office suite, end-to-end encrypted and open-source.
ONLYOFFICE - ONLYOFFICE Docs is a free collaborative online office suite comprising viewers and editors for texts, spreadsheets and presentations, forms and PDF, fully compatible with Office Open XML formats: .docx, .xlsx, .pptx and enabling collaborative editing in real time.
wgsl.vim - WGSL syntax highlight for vim
pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly
ownCloud documents
EtherDraw
Infinoted - Gobby collaborative editor
PHPExcel
noclip.website - A digital museum of video game levels
WebODF - WebODF - JavaScript Document Engine
BestBuy-GPU-Bot - BestBuy Bot is an Add to cart and Auto Checkout Bot. This auto buying bot can search the item repeatedly on the ITEM page using one keyword. Once the desired item is available it can add to cart and checkout very fast. This auto purchasing BestBuy Bot can work on Firefox Browser so it can run in all Operating Systems. It can run for multiple items simultaneously.
wgpu-rs - Rust bindings to wgpu native library