ether VS record

Compare ether vs record and see what are their differences.

ether

Monad Transformers and Classes (by int-index)

record

Anonymous records (by nikita-volkov)
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ether record
1 0
77 243
- -
0.0 0.0
almost 5 years ago about 5 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ether

Posts with mentions or reviews of ether. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-02.

record

Posts with mentions or reviews of record. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning record yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing ether and record you can also consider the following projects:

extensible-effects - Extensible Effects: An Alternative to Monad Transformers

objective - Purely functional objects

indextype - Haskell Library of type functions for dealing with "indexed types", i.e tuples, functions.

recursion-schemes - Generalized bananas, lenses and barbed wire

monad-control - Lift control operations, like exception catching, through monad transformers

apecs - a fast, extensible, type driven Haskell ECS framework for games

hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)

mmorph - Monad morphisms

effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.

effet - An effect system based on type classes, written in Haskell.

protocol - Model distributed system as type-level multi-party protocol.

motor - Type-safe effectful state machines in Haskell