eslint-plugin-compat
deno
Our great sponsors
eslint-plugin-compat | deno | |
---|---|---|
5 | 354 | |
2,902 | 87,581 | |
- | 0.7% | |
3.4 | 9.9 | |
5 months ago | 1 day ago | |
TypeScript | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
eslint-plugin-compat
- Question about minimum browser compatibility
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JP Morgan Chase Bank, or Why Not to Whitelist Operating System User Agents
eslint-plugin-compat [0] and stylelint-no-unsupported-browser-features [1] can help you know when you're using an unsupported browser feature.
- Facts every web dev should know before they burn out and turn to painting
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[AskJS] Best practices for polyfills in libraries?
For now I'm trying to set up [eslint-plugin-compat](https://github.com/amilajack/eslint-plugin-compat) to check it for me, but I'm not sure it works — get 0 errors and 3 polyfills for a test snippet.
deno
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Node + SWC make a lightning fast typescript runtime
Why not just use https://deno.land/
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The ultimate template for publishing ES modules
Fast iterating thanks to Deno, for built in Typescript debugging and bundling
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Stable Release of Deno
I usually look at https://github.com/denoland/deno for the releases.
Or you can see the latest release on GitHub Releases page. https://github.com/denoland/deno/releases
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Ask HN: What would be your stack if you are building an MVP today?
I'd run an API using Deno (https://deno.land), and consume that API with an SSR/SSG site built using Astro (https://astro.build). SCSS for styling, and probably just Vanilla JS (written in Typescript and compiled via Deno) — I increasingly find that unless my site is massively interactive, plain old Vanilla JS is totally sufficient.
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[AskJS] How would you build a JavaScript engine around a single module?
First, you would need to obtain the source code for the Deno runtime and its dependencies, which you can find on the Deno GitHub repository (https://github.com/denoland/deno).
Reading Deno source code dependcies to build appear to be Rust and V8. listenTls: https://github.com/denoland/deno/blob/f0c79a676cc36a5e8f6f5af86d93186d41974518/ext/net/01_net.js, https://github.com/denoland/deno/blob/f0c79a676cc36a5e8f6f5af86d93186d41974518/ext/net/02_tls.js.
- Zod — валидация и вывод типов на основании схемы данных
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Maintain / improve website performance with Lighthouse and Auditio
When you look at the current web ecosystem, you'll see players like Deno, Bun, Qwik all pushing the frontier on performance in their own domain.
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Runtimes JavaScript [pt-br]
Site oficial do Deno, em inglês
What are some alternatives?
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
typescript-language-server - TypeScript & JavaScript Language Server
esbuild - An extremely fast bundler for the web
bun - Incredibly fast JavaScript runtime, bundler, transpiler and package manager – all in one.
Koa - Expressive middleware for node.js using ES2017 async functions
nvim-lspconfig - Quickstart configs for Nvim LSP
zx - A tool for writing better scripts
warp-reverse-proxy - Fully composable warp filter that can be used as a reverse proxy.
esm.sh - A fast, global CDN for NPM packages with ESM format.
swc - Rust-based platform for the Web
node - Node.js JavaScript runtime :sparkles::turtle::rocket::sparkles:
pnpm - Fast, disk space efficient package manager -- 快速的,节省磁盘空间的包管理工具