SDL
| emulationstation-de | SDL | |
|---|---|---|
| 44 | 222 | |
| - | 15,812 | |
| - | 2.3% | |
| - | 9.9 | |
| - | 3 days ago | |
| C | ||
| - | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
emulationstation-de
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Anyone knows how to run Sega model 2 & 3 roms on Emulation Station? I'm using emudeck and all bios and roms files are in their respective folder's all I see is a black screen when I select the game and then back to ROM selection screen any ideas?
Emulation Station seems to use MAME for Sega Model 2 and a standalone emulator called “Supermodel” for Sega Model 3.
- RetroDECK - Status Update 2023-06
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EmulationStation Desktop Edition (ES-DE) v2.0.1 is now available for download! This release adds an experimental theme downloader and some additional theme engine functionality. A number of bugs have also been fixed.
For anybody looking for the release, it is available on Gitlab : https://gitlab.com/es-de/emulationstation-de/-/releases/v2.0.1
- Same system but different emulators? (+another question about multi-discs games)
- Steamdeck ES_DE question
- Couple Qs about ES-DE
- EmulationStation version 2.0.0 update released
- EmulationStation Desktop Edition (ES-DE) v2.0.0 is now available for download after many months of hard work! This is a massive update and there are simply too many changes to cover here, but check the Changelog for details and don't miss the release video!
SDL
- SDL Library Adds Support for the New Steam Controller Without Depending on Steam
- Valve releases Steam Controller CAD files under Creative Commons license
- SDL Now Supports DOS
- SDL bans AI-written commits
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LÖVE: 2D Game Framework for Lua
With all due respect to antirez, this is too obsolete and most of it is too low-level to be of much interest to anyone using SDL for game development.
People would be better off looking at the examples page and repo for SDL itself.
https://examples.libsdl.org/SDL3/
https://github.com/libsdl-org/SDL/tree/main/examples
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Steam Hardware: Launch timing and other FAQs
valve upstreamed support for it in SDL3 already which I assume means basic inputs should work, but I imagine it probably still needs an app like sc-controller to use the touchpads for anything more complicated than mouse input.
https://github.com/libsdl-org/SDL/commit/1998b650452bdf0bee5...
- rlsw – Raylib software OpenGL renderer in less than 5k LOC
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Package Managers Are Evil
The bugs have nothing to do with the language and exist in C too.
I'll just link to some of the bugs directly that posted as issues to SDL:
https://github.com/libsdl-org/SDL/issues/4789 (not fixed)
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SDL3 Example Demos in Browser
I've been messing with SDL3 and LuaJIT for a while, and I think it's a qualitative improvement over SDL2. People should also check out the test folder in the repo[0] for more interesting stuff and of course the Discourse forum[1].
[0]https://github.com/libsdl-org/SDL/tree/main/test
[1]https://discourse.libsdl.org/
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3D Renderer in C - Update to SDL3
Since I keep the SDL include and lib files local to the msvs project for Windows, I downloaded SDL3-devel-3.2.8-VC.zip file from GitHub.
What are some alternatives?
retrofix-revisited-retropie - Retrofix-Revisited an EmulationStation theme for RetroPie [GET https://api.github.com/repos/anthonycaccese/retrofix-revisited-retropie: 404 - Not Found // See: https://docs.github.com/rest/repos/repos#get-a-repository]
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
rcade_releases - Downloads and details for R-Cade software releases and updates
raylib - A simple and easy-to-use library to enjoy videogames programming
pixelcade - Pixelcade LED Marquee Artwork
sokol - minimal cross-platform standalone C headers