eruda
ruffle
Our great sponsors
eruda | ruffle | |
---|---|---|
35 | 480 | |
17,209 | 14,420 | |
1.7% | 1.5% | |
4.7 | 9.9 | |
about 1 month ago | 7 days ago | |
JavaScript | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
eruda
-
A table that looks good on mobile and desktop
Could you inject it as a bookmarklet?
If not, you could probably just paste it into Eruda (https://eruda.liriliri.io/)
-
Devtools for Mobile Browsers
More details about that on their github page [1]. It seems you basically need to include a JS file from [their CDN](//cdn.jsdelivr.net/npm/eruda).
As someone who fondly remembers the early Firebug days, it is great to see this. It is very frustrating to me that tablets and phones are so powerful, but we can't do even basic dev stuff on them.
-
What are the current must-have extensions for Automatic1111?
If you're taking about the browser's javascript console, I've got a userscript with eruda over here. You can use it with tampermonkey or violentmonkey or so on in Firefox (stable Firefox mobile finally added tampermonkey to their approved list of Android extensions).
-
I've spent the last 2 years making a desktop environment in the browser to use as my personal website
I actually do allow Inspect on mobile if you right click the desktop (hold on mobile), using a library called Eruda (https://eruda.liriliri.io/). As for how I run flash, that is another library called Ruffle (https://ruffle.rs/).
-
Replit Mobile App
High school student here. idk if coding on mobile will take off in it's current form. The tooling works, but it doesn't work well. I can (and have) writen things in the editor on Glitch[1] or in Termux on my phone, but the reduced typing speed for code (you can't rely on autocorrect like with normal text) and the lack of a proper web inspector (I use eruda[2] which is fine but missing features compared to the devtools on desktop browsers) make it frustrating to to larger projects.
[1]: https://glitch.com
-
Bromite Userscript
Bromite doesn't support userscripts, do you mean bookmarklets ? if so I only use eruda.
-
After 1 YEAR of hard work my NEW Ultimate Web Desktop Environment is ready for launch!!!!!
Thanks! Credit for DevTools goes to https://eruda.liriliri.io/
-
Stuck in Web View
Mobile debugging is notoriously difficult. Eruda makes it easier with its amazing console. I highly recommend it.
-
After 1 YEAR of hard work my NEW Ultimate Web Desktop Environment is ready for launch!!!!! 🎉🎉
DevTools
ruffle
-
WebAssembly Playground
shrug It finds its uses. It's just not that overstated.
sandspiel is quite popular and is built using WASM: https://sandspiel.club/
Google Earth - https://blog.chromium.org/2019/06/webassembly-brings-google-...
Ruffle (the "make Flash run safely" tool) - https://ruffle.rs/
Ableton's Learning Synths - https://learningsynths.ableton.com/
etc etc. It's just hard to tell when something is using WASM when it "just works" and is indistinguishable from optimized JavaScript
-
New York Times Flash-based visualizations work again
Out of curiosity a couple months ago I wondered if I could play my old Proximity flash game on Newgrounds from the browser within the Quest 3 VR headset, and it worked great!
That led me to do a little searching, and I discovered that originally the game didn't work in Ruffle, as I apparently did something with the play game button that wasn't normal. But someone put a fix in it back in 2020[1] in order to get my game working again. That was pretty neat. Felt kind of nice that people still cared enough about my old game to make sure it still works in an emulator.
Still working on a more in-depth sequel (using Monogame), and I'm way overdue to make a new web version of the original. Might knock that out once I get closer to getting the sequel out there.
The sponsors section for the open source project they are using is a trip down flash game memory lane: https://github.com/ruffle-rs/ruffle/?tab=readme-ov-file#spon...
-
It's the offseason, so it's time to face the most lethal bullpen ever assembled. Let's play Winnie the Pooh's Home Run Derby!
It is Flash! You're playing it with the free and open-source Flash clone Ruffle.
This is all using a really cool Flash emulator called https://github.com/ruffle-rs/ruffle
- Ruffle: Flash Player Emulator
- Novalight
-
Flash Museum – explore more than 130k flash games and animations
A relevant GitHub issue: https://github.com/ruffle-rs/ruffle/issues/325
Seems like being able to override was the plan, but not clear it was actually done?
-
Internet Archive expands Flash support
I couldn't find any easily available official notice, but they seem to be using Ruffle[0]
What are some alternatives?
lightspark - An open source flash player implementation
Offline-flash-player
react-resizable-and-movable - 🖱 A resizable and draggable component for React.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
launcher - Launcher for Flashpoint Archive
daedalOS - Desktop environment in the browser
jpexs-decompiler - JPEXS Free Flash Decompiler
andure - DevTools for Android Chrome — works on any website, on any Chromium browser.
FlashPatcher - .NET program to remove timebomb from Adobe Flash Player
phonk - PHONK is a coding playground for new and old Android devices
BrowserFS - BrowserFS is an in-browser filesystem that emulates the Node JS filesystem API and supports storing and retrieving files from various backends.
Waterfox - The official Waterfox 💧 source code repository