enkiTS
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support. (by dougbinks)
oidn
IntelĀ® Open Image Denoise library (by OpenImageDenoise)
Our great sponsors
enkiTS | oidn | |
---|---|---|
8 | 10 | |
1,620 | 1,667 | |
- | 2.3% | |
6.7 | 9.5 | |
6 days ago | 11 days ago | |
C++ | C++ | |
zlib License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
enkiTS
Posts with mentions or reviews of enkiTS.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-31.
-
Better use of threads
If you're open to using a task scheduler library, and want something lighter weight than the alternatives, my permissively licensed C and C++ Task Scheduler for creating parallel programs enkiTS would be a good fit for this.
-
enkiTS VS MTL - a user suggested alternative
2 projects | 28 Feb 2022
-
Reading voxel data from save files or generating voxel data should take place on...
Rather than a new background thread I would use a task/job system such as my own open source enki Task Scheduler (enkiTS).
-
CPU Path Traced Rendering in Avoyd (now released)
As always the multithreading for this is achieved using my permissively licensed C and C++ Task Scheduler for creating parallel programs, enkiTS.
-
Chunk loading on worker threads lags main thread
What tasking system are you using? If you're having problems with it you might want to try my enkiTS.
-
Hacker News top posts: Apr 4, 2021
enkiTS: A C and C++ Task Scheduler for creating parallel programs\ (15 comments)
- EnkiTS: A C and C++ Task Scheduler for creating parallel programs
-
Voxel Vendredi 74
GL_MAP_PERSISTENT_BIT for any data which is changed per-frame, such as constant buffers, particle data, SSBO data etc. This allows the data to be written in parallel (I use my tasking system enkiTS).
oidn
Posts with mentions or reviews of oidn.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-15.
-
Bazel as an alternative to CMake
For instance, try to build this project: https://github.com/OpenImageDenoise/oidn - it uses CMake. It will take you some time to build it - since you need first to figure out its dependencies and how to install them - if you have no idea of its dependencies it might take you a few days to figure out how to build it for your platfom. I call this the Build Problem - this is the struggle to build something.
-
I have 3090 GPU and I have tried optix denoiser but openimage denioiser is better?
At the heart of the Intel Open Image Denoise library is a collection of efficient deep learning based denoising filters, which were trained to handle a wide range of samples per pixel (spp), from 1 spp to almost fully converged. Thus it is suitable for both preview and final frame rendering.
-
Intel Open Image Denoiser is significantly better than NVIDIA's GPU-based OptiX in Blender cycles (3.2.1). Curious if OID might get Intel ARC GPU acceleration for increased speed.
IntelĀ® Open Image Denoise
-
Any idea on how to get rid of the noise in the face? I put more samples and doubled rendering time but still get the noise.
IntelDenoiser
- Intel has been doing ray tracing before Nvidia and AMD, this should give you an idea on how Arc GPUs will tackle ray tracing
- Anyone know any good Image Denoisers?
-
Intel oneDNN 2.5 released with experimental RISC-V support
Hooray! Now to wait for OIDN to upgrade to this version of oneDNN.
-
CPU Path Traced Rendering in Avoyd (now released)
Results from low ray-count path tracing can be fairly noisy, especially with reflections and emissive materials, so I'm using Intel Open Image Denoise. The download for this at 45Mb is over 5x larger than our Avoyd installer, so we don't distribute it but instead link to it as a plugin the user can install. Adding documentation for this was fairly easy using our open sourced imgui_markdown.h.
-
I finally got around to putting a denoiser in my ray-tracer. I'm happy with the results, 100 samples per pixel, about 30 seconds to render on the CPU
It was this one: https://www.openimagedenoise.org/
-
Got a nice render out of my hobby path tracer :)
Thanks! It's all done on the CPU, yep. It took about ~40 minutes to render this, but I probably took way more samples than I actually needed to. I did later decide to denoise it using the Open Image Denoiser (https://github.com/OpenImageDenoise/oidn), which made it look quite a bit better, but I'm not sure where the aliasing along the mirror edge came from.
What are some alternatives?
When comparing enkiTS and oidn you can also consider the following projects:
Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System
imgui_markdown - Markdown for Dear ImGui
tbb - oneAPI Threading Building Blocks (oneTBB) [Moved to: https://github.com/oneapi-src/oneTBB]
oneDNN - oneAPI Deep Neural Network Library (oneDNN)
MTL - Multi Thread Library
NvidiaAIDenoiser - A simple implementation of Nvidia's AI denoiser
muon - A subatomic path tracer.
enkiMI - C and C++ Minecraft Importer library
dflat - Structured Data Store for Mobile
ultiboberon
enkiTSExamples - Examples for enkiTS