engine VS rockstar

Compare engine vs rockstar and see what are their differences.

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engine rockstar
55 189
9,090 6,862
1.4% -0.0%
9.8 5.6
7 days ago 27 days ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

engine

Posts with mentions or reviews of engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-13.

rockstar

Posts with mentions or reviews of rockstar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.

What are some alternatives?

When comparing engine and rockstar you can also consider the following projects:

Godot - Godot Engine – Multi-platform 2D and 3D game engine

OpenBBTerminal - Investment Research for Everyone, Everywhere.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

FizzBuzz Enterprise Edition - FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.

melonJS - a fresh, modern & lightweight HTML5 game engine

nushell - A new type of shell

matter-js - a 2D rigid body physics engine for the web ▲● ■

ArnoldC - Arnold Schwarzenegger based programming language

WebXR-games - Curated list of cool WebXR Games & Experiences

factory_bot - A library for setting up Ruby objects as test data.

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

aoc - Advent of Code - mscha's Perl 6 solutions