engine VS kaboom.js

Compare engine vs kaboom.js and see what are their differences.

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engine kaboom.js
45 22
8,195 2,010
1.5% 3.4%
9.8 7.0
7 days ago 12 days ago
JavaScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-09.


Posts with mentions or reviews of kaboom.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-05.
  • Game development without a computer
    4 projects | reddit.com/r/gamedev | 5 Feb 2023
    kaboom.js - a simple javascript library for 2D games
  • Build an RPG game on Solana
    5 projects | dev.to | 26 Oct 2022
    Kaboom is a Javascript game programming library that helps you make games fast and fun. Building games in the browser has never been so easy thanks to Kaboom from Replit. Github
  • How to start developing mobile games?
    3 projects | reddit.com/r/AskProgramming | 9 Aug 2022
    If you are good with javascript check out KaboomJs. If you feel like something with more advanced features Phaser is great.
  • Creative coding with Replit
    4 projects | dev.to | 24 Nov 2021
    Kaboom has a fast-growing resource and user base. The official Kaboom site documents each feature, and also has some specific examples. There is also a site with complete tutorials for building different types of games at Make JavaScript Games.
  • The history of Flash games in China
    3 projects | news.ycombinator.com | 20 Nov 2021
    I grew up in China, playing flash games on 4399 in computer class is the dearest memory of every 90s kid. Some of them are super crappy or copied but it doesn't matter at all, what matters is we had so much fun.

    As a game dev I don't really like JavaScript and browser due to their weight, however the idea of being able to start having fun instantly for everyone everywhere is beautiful. That's also why I started making an accessible JavaScript game making toolkit (shameless ad warning): https://kaboomjs.com/. Hope is to help preserve the fast-make fast-share culture by providing more accessible tools.

  • Building a Mario-like side-scroller with Kaboom.js
    3 projects | dev.to | 5 Nov 2021
    Tons of games still use the basic side-scroller formula of Mario, so it's a good game to build to learn the basics of game making. We'll build it in the new Kaboom game engine. Kaboom has many useful functions for building platform games, and we'll try to go through as many as we can in this tutorial.
    3 projects | dev.to | 5 Nov 2021
    We can swap out the animation that is played when the enemy is patrolling for this frame. Kaboom has a built in lifespan component that also has a fade out function. This component allows us to slowly fade out the squashed enemy from the scene, and then automatically remove it entirely once the specified lifetime is reached. Kaboom also allows us to dynamically add and remove components from characters using the use and unuse methods. These methods are not yet documented, but you can find them (and more tricks!) by looking at the Kaboom source code. Let's use this knowledge to build a custom component to handle the enemy getting squashed and fading out of the scene:
  • I open sourced a game I just released on Steam, written in Lua
    10 projects | news.ycombinator.com | 23 May 2021
    Another good beginner game dev framework is kaboom.js


    Example project online: https://kaboomjs.com/examples#level

    And just to add, if anyone has been using love2d or other frameworks like it, give GoDot a try.

    I started using it a few weeks ago and it's amazing how much I'm getting done with my game.

  • Kaboom – Replit
    4 projects | news.ycombinator.com | 13 Apr 2021
    Yes, no boilerplate but also the library is pretty straightforward. All in this one file: https://github.com/replit/kaboom/blob/master/src/kaboom.js
    4 projects | news.ycombinator.com | 13 Apr 2021

What are some alternatives?

When comparing engine and kaboom.js you can also consider the following projects:

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

play - The easiest way to start coding games and graphics projects in Python

impact - HTML5 Game Engine

processing - Source code for the Processing Core and Development Environment (PDE)

matter-js - a 2D rigid body physics engine for the web ▲● ■

aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)

janet - A dynamic language and bytecode vm

Godot - Godot Engine – Multi-platform 2D and 3D game engine

love - Matthew's Love projects

EndInternetCensorship - A functional and easy to use proxy site, with loads of games!

Fennel - Lua Lisp Language