engine VS entity-system-js

Compare engine vs entity-system-js and see what are their differences.

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engine entity-system-js
55 1
9,105 90
1.5% -
9.8 0.0
3 days ago about 1 year ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

engine

Posts with mentions or reviews of engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-13.

entity-system-js

Posts with mentions or reviews of entity-system-js. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing engine and entity-system-js you can also consider the following projects:

Godot - Godot Engine ā€“ Multi-platform 2D and 3D game engine

wolf-ecs - The fastest Entity Component System library for the web

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

bitECS - Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript

melonJS - a fresh, modern & lightweight HTML5 game engine

geotic - Entity Component System library for javascript

matter-js - a 2D rigid body physics engine for the web ā–²ā— ā– 

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

WebXR-games - Curated list of cool WebXR Games & Experiences

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL