elfshaker
Proton
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elfshaker | Proton | |
---|---|---|
12 | 1,447 | |
2,289 | 22,612 | |
0.3% | 1.7% | |
7.9 | 9.6 | |
3 months ago | 4 days ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
elfshaker
- Elfshaker: Version control system fine-tuned for binaries
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FOSS News International #4: November 22-28, 2021
elfshaker v0.9.0
- ELFshaker - High-Performance VCS fine-tuned for Binaries
- Elfshaker: 400 GiB to 100 MiB, with 1s access time
- elfshaker: a low-footprint, high-performance version control system fine-tuned for binaries
- Elfshaker: GiB – 100 MiB, with 1s access time
Proton
- Kerbal Space Program 2 is not playable on Linux with Proton
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Proton, a fast and lightweight alternative to Apache Flink
Or Valve's Proton[0], a tool for playing Windows games on Linux.
- Proton 8.0-5 (Valve/ValveSoftware/Steam/SteamPlay/Wine/WineHQ/Linux/VideoGame)
- Red Dead Redemption not working
- Cyberpunk Issues
- Updated my citybuilder Trappist, switched to Vulkan, is anyone still dependent on OpenGL?
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NTFS messes up
Did you mount it with the correct flags?
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How do I use multiple hard drives on Kubuntu for steam?
there is a hack to try and use your existing windows game install from an NTFS drive, but i don't recommend it as steam will try to save file names that are not allowed on NTFS...plus ext4 is faster.
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
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Error code TFAV0010
This has been reported to the proton team here : https://github.com/ValveSoftware/Proton/issues/7317
What are some alternatives?
libgit2 - A cross-platform, linkable library implementation of Git that you can use in your application.
lutris - Lutris desktop client
dwarfs - A fast high compression read-only file system for Linux, Windows and macOS
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
manyclangs - Repository hosting unofficial binary pack files for many commits of LLVM
dxvk-async
archinstall - Arch Linux installer - guided, templates etc.
mf-install - Media Foundation workaround for Wine
nixpkgs - Nix Packages collection & NixOS
yuzu - Nintendo Switch emulator
Git - Git Source Code Mirror - This is a publish-only repository but pull requests can be turned into patches to the mailing list via GitGitGadget (https://gitgitgadget.github.io/). Please follow Documentation/SubmittingPatches procedure for any of your improvements.
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]