effet VS auto

Compare effet vs auto and see what are their differences.

effet

An effect system based on type classes, written in Haskell. (by typedbyte)

auto

Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto (by mstksg)
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effet auto
2 -
44 176
- -
0.0 0.0
over 2 years ago almost 5 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

effet

Posts with mentions or reviews of effet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-05.
  • Monthly Hask Anything (May 2021)
    3 projects | /r/haskell | 5 May 2021
    You may also be interested in effet, which is an mtl-like effect system which tries to overcome the limitations of mtl.
  • Monad Transformers and Effects with Backpack
    3 projects | /r/haskell | 24 Dec 2020
    Interesting, thank you for writing this up. I tried something very very similar before writing effet, but while working with Backpack, I was constantly questioning the ergonomics of it all (in the context of writing effects), and ultimately decided that it is not worth it and abandonded the idea.

auto

Posts with mentions or reviews of auto. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning auto yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing effet and auto you can also consider the following projects:

ether - Monad Transformers and Classes

machinecell - Arrow based stream transducer

hierarchical-free-monads-the-most-developed-approach-in-haskell - Big article about Hierarchical Free Monads, the most developed approach to build real software in Haskell

abstract-par

parallel - a library for parallel programming

ifcxt - constraint level if statements

ghc-proposals - Proposed compiler and language changes for GHC and GHC/Haskell

time-warp

effects - Control.Effects

hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)

effects-parser - Parser Effect for the Control.Effects Library

lens-tutorial - The missing tutorial module for the lens library