ecsact_lsp_server VS ecsact_unity

Compare ecsact_lsp_server vs ecsact_unity and see what are their differences.

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ecsact_lsp_server ecsact_unity
1 1
0 4
- -
6.8 2.7
11 days ago 8 days ago
C++ C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ecsact_lsp_server

Posts with mentions or reviews of ecsact_lsp_server. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-24.
  • Introducing Ecsact
    8 projects | dev.to | 24 Jun 2023
    A language server for Ecsact so we can use neovim, vscode or any other IDE that supports the language server protocol - ecsact-dev/ecsact_lsp_server

ecsact_unity

Posts with mentions or reviews of ecsact_unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-24.
  • Introducing Ecsact
    8 projects | dev.to | 24 Jun 2023
    Integration with the unity engine as a unity package - ecsact-dev/ecsact_unity

What are some alternatives?

When comparing ecsact_lsp_server and ecsact_unity you can also consider the following projects:

ecsact_vscode - VSCode IDE support for ecsact

tree-sitter-ecsact - Ecsact tree-sitter parser

ecsact_rtb - Ecsact runtime builder

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

flecs - A fast entity component system (ECS) for C & C++

ecsact_runtime - Ecsact runtime C headers and C++ wrapper

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