earcut.hpp
NativeRenderingPlugin
Our great sponsors
earcut.hpp | NativeRenderingPlugin | |
---|---|---|
2 | 3 | |
811 | 751 | |
1.6% | 4.0% | |
3.0 | 3.7 | |
3 months ago | 14 days ago | |
C | C | |
ISC License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
earcut.hpp
-
TTF Parser, managed to triangulate simple polygons. Next will be inner holes.
Have you looked into mapbox's earcut hpp library? https://github.com/mapbox/earcut.hpp
-
RapidObj v0.1 - A fast, header-only, C++17 library for parsing Wavefront .obj files.
And out of 6,000 lines in the file, at least 3000 are other people's code: earcut for polygon triangulation and fast_float because .obj files typically contain a lot of floating point numbers so it's important to parse them quickly.
NativeRenderingPlugin
-
Graphics Programming in Unity
There is even a sample repo.
- Native Plugins in the wild?
- How to Integrate the Volumetric Cloud Plug-in of HMS Core CG Kit
What are some alternatives?
fast_float - Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12 and WebKit/Safari
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
CGal - The public CGAL repository, see the README below
UnityDoorstop - Doorstop -- run C# before Unity does!
zpl - 📐 Pushing the boundaries of simplicity
blender - Official mirror of Blender
earcut - The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.
rapidobj - A fast, header-only, C++17 library for parsing Wavefront .obj files.
PortableGL - An implementation of OpenGL 3.x-ish in clean C
HSL - HSL to RGB and RGB to HSL
datoviz - ⚡ High-performance GPU interactive scientific data visualization with Vulkan