jdrive
FXGL
jdrive | FXGL | |
---|---|---|
1 | 25 | |
33 | 4,498 | |
- | 1.0% | |
0.9 | 7.7 | |
7 months ago | 7 days ago | |
Java | Kotlin | |
GNU General Public License v3.0 only | MIT License |
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jdrive
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Phantom OS: not an alt-prog, but an alt-OS; using Java-derived software in a persistent state.
The lead author appears to have shifted focus in recent months from this, to an r/openttd Java-fork @ https://github.com/dzavalishin/jdrive ; dunno where this leaves this project, presently.
FXGL
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JavaFX In Action #11 with Almas Baim about FXGL, a multipurpose game library for JavaFX
You can find the sources of FXGL on GitHub with a lot of examples in the fxgl-samples directory.
- FLaNK 04 March 2024
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com.almasb.fxgl.all module not found
I downloaded javafx from here: https://github.com/AlmasB/FXGL as a zip, extracted it, then went to my project structure and added it to my libraries. For a couple seconds it seems to work, but then I get the error again, and the folder isn't showing up in my external libraries.
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Excited for 2023!
Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
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Simple 2D graphics framework for C#/Java
Have you checked FXGL? It’s built on top of JavaFX.
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Would JavaFX be a good option for making a management game?
You might get some good use out of FXGL, a Java / JavaFX / Kotlin Game Library. It would probably save you implementing some things from scratch. It might not cover everything that you need, but it probably be at least somewhat helpful.
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Kotlin equivalent to pygame?
If you don't mind depending on all of JavaFX you could also try: https://github.com/AlmasB/FXGL Haven't tried it myself but seems like an easy way to start making a game. The author is a university lecturer, so there are plenty of tutorials for games. As the other comment said, Compose Desktop would be a nice choice for a chess game, with the added benefit of easy porting to Android in case you're interested in learning it!
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Game Making Libraries + Engines in Java 2022
I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless that’s what you are in for. Nice and easy api’s with everything you need as well as lots of example games to learn from.
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Is it worth learning javafx??
Sure. See FXGL
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FXGL 17 is out!
GitHub sources: https://github.com/AlmasB/FXGL
What are some alternatives?
litiengine-gurk-nukem - A 2-bit platforming shooter made with LITIENGINE
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Java2dGame - Hello there! This is my first open-source 2d game, I hope you enjoy it! :D. Here I will try to make an apocalypse zombie game
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
Mini2Dx - A high-level cross-platform 2D game development API
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
ktx - Kotlin extensions for the libGDX game framework
stipple-effect - This is a fork for my personal account. The main Stipple Effect repository is linked below.
jMonkeyEngine - A complete 3-D game development suite written in Java.
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
GreenLightning - High performance microservice runtime