dxvk
gamemode
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dxvk | gamemode | |
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765 | 257 | |
11,898 | 4,346 | |
- | 1.7% | |
9.4 | 7.9 | |
3 days ago | 29 days ago | |
C++ | C | |
zlib License | BSD 3-clause "New" or "Revised" License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dxvk
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Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
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It’s time for change!!
Kid named DXVK :
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Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
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almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
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Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
gamemode
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What is Feral Interactive's "gamemode" really for? What does it do? Does it really work?
According to the GitHub page:
- Gamemode 1.8 Released
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Pop_Os and Heroic dont launch games
A performance optimiser, GameMode by Feral Interactive. It’s not required for anything to launch (unless maybe you’ve configured something to run via gamemoderun and GameMode isn’t actually installed on your system!)
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Can't find gamemode.ini
EDIT: Nevermind, fixed it. Just create a file called gamemode.ini in $HOME/.config/, and copy inside this.
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Wondering about "gamemode"
Thinking about running "gamemode" https://github.com/FeralInteractive/gamemode.
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SteamOS 3 for PC?
oh, you're referring to gamemoderun.
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Bottles – Easily run Windows software on Linux
The ArchWiki has some tips that can help tuning your system to squeeze more performance: https://wiki.archlinux.org/title/gaming
This launcher does help too: https://github.com/FeralInteractive/gamemode
On top of that, you can use a patched kernel like: https://xanmod.org/
You can check support status for games here: https://www.protondb.com/
If you run games via Proton with DXVK, you can use the environment variable DXVK_HUD=1 to show a HUD with an FPS meter. Some others prefer mangohud.
Setting your CPU frequency scaling governor and GPU to performance mode also helps.
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AMD 7950x3d and Vcache on Linux
Here's a link, looks like they are indeed working on it: https://github.com/FeralInteractive/gamemode/pull/416
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Van Helsing 1 Crash (with Log)
Didn't include your OS but if you are on Ubuntu people reported before missing some 32-bit libraries as seen here https://github.com/FeralInteractive/gamemode/issues/254
What are some alternatives?
dxvk-async
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
corectrl
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
vkBasalt - a vulkan post processing layer for linux
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Ananicy - Ananicy - is Another auto nice daemon, with community rules support (Use pull request please)
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]