dxvk-async
d912pxy
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dxvk-async | d912pxy | |
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130 | 83 | |
715 | 1,008 | |
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0.0 | 0.0 | |
over 1 year ago | about 2 years ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
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dxvk-async
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Windows 11 stuttering
Right now im using this https://github.com/Sporif/dxvk-async with dxvk.enableAsync=true, it works but i got transparent assets 1-2s before it load completely, is that normal?
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Some games run fine but with massive distracting lagspikes lasting for 5-6secs
You can also manually install it yourself, check the DXVK_ASYNC Github page for the instructions. Maybe try to use an older version of Proton GE if you're unsure.
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Intel Arc A770 - Tomb Raider 2013 (driver 4502) (it's not good)
I also tested out Unity on my system and got the same results as you to which DXVK gplasync or the older DXVK-Async "band-aid" fixed it. Really, that's the only thing that does address issues with DX11
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Missing floor textures in GTA 4
DXVK Async: This is a file that converts the game from DirectX9 to Vulkan, this helps alleviate issues with stuttering and massive frame drops. This version has async which renders shaders faster so it has less stuttering than regular DXVK.
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Why is the remake running so bad despite having better than the recommended components?
Try downloading this - https://github.com/Sporif/dxvk-async
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Mafia 2 stutter fix (classic version)
Download dxvk async 2.0 here : https://github.com/Sporif/dxvk-async/releases/tag/2.0. then open it and go inside the x32 folder and copy d3d9.dll and dxgi.dll then paste inside C:\Steam\steamapps\common\Mafia II\pc.
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For anyone interested in buying an Arc GPU, I go over things like ReBar/CSM, Power Draw and the "fix", Arc Control pop up and how to fix, all sorts of stuff. Side note: At begging of vid I got some Atomic Heart running at 5120x1440 High settings, did not think I would be getting 120-130fps lol.
Jedi Fallen Order (Epic setting) was a little quirky with stuttering, but was rectified when I used DXVK_ASYNC and entered DXVK_ASYNC =1 in Settings > About > Advanced System Settings > Advanced Tab > Environment Variables > System Variables > New > Variable Name = DXVK_ASYNC, Variable Value = 1, and that reduces the issues quite a bit. Vanilla DXVK 2.1 didn't work out as well for me, but I might try it again as 2.2 came out recently
- [Linux Gaming] Comment appliquer le patch asynchrone DXVK sur le wrapper DXVK Vulkan?
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[Steam Deck] Dxvk async. Un deck Essential Personne ne parle?
J'ai trouvé quelque chose appelé dxvk async. https://github.com/sporif/dxvk-async
- I Hate Nvidia... and now I Hate Newest AAA Games too.
d912pxy
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Day 1 for me and I'm completely lost
I'm surprised nobody covered p.2. JUST USE d912pxy. Period. The game is unplayable without it. BTW running it on Linux has the same effect as it translates DirectX calls to Vulkan calls and precompiles shaders. As much as I appreciate and respect ArenaNet will to fix performance introducing Dx11 hardly improved anything. There is still long way to go.
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The game feels well optimized nowadays
I think the 5900 is holding you back. I have 5800x3d and in dragons end FPS stays over 60 most of the time. I also use dx12 API proxy: https://github.com/megai2/d912pxy
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Coming from a 8700K to the 5800X3D.. You weren’t kidding, it’s completely different world for those who play MMO games and latency sensitive games.
Also idk if it's still relevant but I had a massive fps improvement in GW2 by using a proxy dll dx12 proxy
- People who’ve quit bdo, what games/mmo’s have you moved onto? Asking here since it’s possible we have similar tastes
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Help with PC upgrades/improving FPS
You could try using the dx12 addon to maybe squeeze out a bit more fps then dx11 gives. Otherwise gw2 is really a lost cause when it comes to trying to get a decent frame rate.
- Since its officially out of beta: what’s your opinion on dx11 performance/bugs?
- MMOs on PC have shifted from an authentic experience to pointless second job. why?
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FPS fixes?
If none of that is enough try out the DX12 addon.
- The Olmakhan of Elona have discovered the meta permafrost dye and have adjusted their outfits accordingly (dx11 texture bug)
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To ignore or not to ignore the steam review...
It still looks good. Use d912pxy to turn it into dx 12 to get better performance then ad shade over the top and it looks lovely.
What are some alternatives?
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Proton - Compatibility tool for Steam Play based on Wine and additional components
GW2-Addon-Manager - Installer and updater for Guild Wars 2 addons.
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
GW2Radial - A customizable radial menu overlay addon for Guild Wars 2.
dxvk-cache-pool - Client/server for sharing DXVK pipeline caches
D3D11On12 - The Direct3D11-On-12 mapping layer
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
Blish-HUD - A Guild Wars 2 overlay with extreme extensibility through compiled modules.
FF13Fix - Performance and bug fixes for the PC versions of FF13 and FF13-2
GW2-SCT - A scrolling combat text addon for GW2 using ArcDPS API